问题
I have a PNG file with transparency that is loaded and stored in a BufferedImage
. I need this BufferedImage
to be of TYPE_INT_ARGB
. However, when I use getType()
the returned value is 0 (TYPE_CUSTOM
) instead of 2 (TYPE_INT_ARGB
).
This is how I load the .png
:
public File img = new File("imagen.png");
public BufferedImage buffImg =
new BufferedImage(240, 240, BufferedImage.TYPE_INT_ARGB);
try {
buffImg = ImageIO.read(img );
}
catch (IOException e) { }
System.out.Println(buffImg.getType()); //Prints 0 instead of 2
How can I load the .png, save in the BufferedImage
and make it TYPE_INT_ARGB
?
回答1:
BufferedImage in = ImageIO.read(img);
BufferedImage newImage = new BufferedImage(
in.getWidth(), in.getHeight(), BufferedImage.TYPE_INT_ARGB);
Graphics2D g = newImage.createGraphics();
g.drawImage(in, 0, 0, null);
g.dispose();
回答2:
try {
File img = new File("somefile.png");
BufferedImage image = ImageIO.read(img );
System.out.println(image);
} catch (IOException e) {
e.printStackTrace();
}
Example output for my image file:
BufferedImage@5d391d: type = 5 ColorModel: #pixelBits = 24
numComponents = 3 color
space = java.awt.color.ICC_ColorSpace@50a649
transparency = 1
has alpha = false
isAlphaPre = false
ByteInterleavedRaster:
width = 800
height = 600
#numDataElements 3
dataOff[0] = 2
You can run System.out.println(object); on just about any object and get some information about it.
回答3:
Create a BufferedImage from file and make it TYPE_INT_RGB
import java.io.*;
import java.awt.image.*;
import javax.imageio.*;
public class Main{
public static void main(String args[]){
try{
BufferedImage img = new BufferedImage(
500, 500, BufferedImage.TYPE_INT_RGB );
File f = new File("MyFile.png");
int r = 5;
int g = 25;
int b = 255;
int col = (r << 16) | (g << 8) | b;
for(int x = 0; x < 500; x++){
for(int y = 20; y < 300; y++){
img.setRGB(x, y, col);
}
}
ImageIO.write(img, "PNG", f);
}
catch(Exception e){
e.printStackTrace();
}
}
}
This paints a big blue streak across the top.
If you want it ARGB, do it like this:
try{
BufferedImage img = new BufferedImage(
500, 500, BufferedImage.TYPE_INT_ARGB );
File f = new File("MyFile.png");
int r = 255;
int g = 10;
int b = 57;
int alpha = 255;
int col = (alpha << 24) | (r << 16) | (g << 8) | b;
for(int x = 0; x < 500; x++){
for(int y = 20; y < 30; y++){
img.setRGB(x, y, col);
}
}
ImageIO.write(img, "PNG", f);
}
catch(Exception e){
e.printStackTrace();
}
Open up MyFile.png, it has a red streak across the top.
来源:https://stackoverflow.com/questions/10391778/create-a-bufferedimage-from-file-and-make-it-type-int-argb