Save images with phimagemanager to custom album?

非 Y 不嫁゛ 提交于 2019-12-17 05:40:43

问题


I am making an app that takes pictures with AVFoundation and I want to save them to a custom album that I can then query and show in my app. (I'd prefer to not have them in the general photo roll, unless the user wants that) I can't really find anything showing how to do this in Swift... or at all. Is there a different way I am supposed to do this?

I found this example on SO but it doesn't make sense to me and I can't get it to work.

    func savePhoto() {
    var albumFound : Bool = false
    var assetCollection: PHAssetCollection!
    var photosAsset: PHFetchResult!
    var assetThumbnailSize:CGSize!

    // Create the album if does not exist (in viewDidLoad)
    if let first_Obj:AnyObject = collection.firstObject{
        //found the album
        self.albumFound = true
        self.assetCollection = collection.firstObject as PHAssetCollection
    }else{
        //Album placeholder for the asset collection, used to reference collection in completion handler
        var albumPlaceholder:PHObjectPlaceholder!
        //create the folder
        NSLog("\nFolder \"%@\" does not exist\nCreating now...", albumName)
        PHPhotoLibrary.sharedPhotoLibrary().performChanges({
            let request = PHAssetCollectionChangeRequest.creationRequestForAssetCollectionWithTitle(albumName)
            albumPlaceholder = request.placeholderForCreatedAssetCollection
            },
            completionHandler: {(success:Bool, error:NSError!)in
                NSLog("Creation of folder -> %@", (success ? "Success":"Error!"))
                self.albumFound = (success ? true:false)
                if(success){
                    let collection = PHAssetCollection.fetchAssetCollectionsWithLocalIdentifiers([albumPlaceholder.localIdentifier], options: nil)
                    self.assetCollection = collection?.firstObject as PHAssetCollection
                }
        })
    }



    let bundle = NSBundle.mainBundle()
    let myFilePath = bundle.pathForResource("highlight1", ofType: "mov")
    let videoURL:NSURL = NSURL.fileURLWithPath(myFilePath!)!

    let priority = DISPATCH_QUEUE_PRIORITY_DEFAULT
    dispatch_async(dispatch_get_global_queue(priority, 0), {
        PHPhotoLibrary.sharedPhotoLibrary().performChanges({
            //let createAssetRequest = PHAssetChangeRequest.creationRequestForAssetFromImage
            let createAssetRequest = PHAssetChangeRequest.creationRequestForAssetFromVideoAtFileURL(videoURL)
            let assetPlaceholder = createAssetRequest.placeholderForCreatedAsset
            let albumChangeRequest = PHAssetCollectionChangeRequest(forAssetCollection: self.assetCollection, assets: self.photosAsset)
            albumChangeRequest.addAssets([assetPlaceholder])
            }, completionHandler: {(success, error)in
                dispatch_async(dispatch_get_main_queue(), {
                    NSLog("Adding Image to Library -> %@", (success ? "Sucess":"Error!"))
                    //picker.dismissViewControllerAnimated(true, completion: nil)
                })
        })

    })
}

Any help/explanations would be great!


回答1:


This is how I do:

At the top:

import Photos

var image: UIImage!
var assetCollection: PHAssetCollection!
var albumFound : Bool = false
var photosAsset: PHFetchResult!
var assetThumbnailSize:CGSize!
var collection: PHAssetCollection!
var assetCollectionPlaceholder: PHObjectPlaceholder!

Creating the album:

func createAlbum() {
    //Get PHFetch Options
    let fetchOptions = PHFetchOptions()
    fetchOptions.predicate = NSPredicate(format: "title = %@", "camcam")
    let collection : PHFetchResult = PHAssetCollection.fetchAssetCollectionsWithType(.Album, subtype: .Any, options: fetchOptions)
    //Check return value - If found, then get the first album out
    if let _: AnyObject = collection.firstObject {
        self.albumFound = true
        assetCollection = collection.firstObject as! PHAssetCollection
    } else {
        //If not found - Then create a new album
        PHPhotoLibrary.sharedPhotoLibrary().performChanges({
            let createAlbumRequest : PHAssetCollectionChangeRequest = PHAssetCollectionChangeRequest.creationRequestForAssetCollectionWithTitle("camcam")
            self.assetCollectionPlaceholder = createAlbumRequest.placeholderForCreatedAssetCollection
            }, completionHandler: { success, error in
                self.albumFound = success

                if (success) {
                    let collectionFetchResult = PHAssetCollection.fetchAssetCollectionsWithLocalIdentifiers([self.assetCollectionPlaceholder.localIdentifier], options: nil)
                    print(collectionFetchResult)
                    self.assetCollection = collectionFetchResult.firstObject as! PHAssetCollection
                }
        })
    }
}

When saving the photo:

func saveImage(){
        PHPhotoLibrary.sharedPhotoLibrary().performChanges({
            let assetRequest = PHAssetChangeRequest.creationRequestForAssetFromImage(self.image)
            let assetPlaceholder = assetRequest.placeholderForCreatedAsset
            let albumChangeRequest = PHAssetCollectionChangeRequest(forAssetCollection: self.assetCollection, assets: self.photosAsset)
            albumChangeRequest!.addAssets([assetPlaceholder!])
            }, completionHandler: { success, error in
                print("added image to album")
                print(error)

                self.showImages()
        })
    }

Showing the images from that album:

func showImages() {
        //This will fetch all the assets in the collection

        let assets : PHFetchResult = PHAsset.fetchAssetsInAssetCollection(assetCollection, options: nil)
        print(assets)

        let imageManager = PHCachingImageManager()
        //Enumerating objects to get a chached image - This is to save loading time
        assets.enumerateObjectsUsingBlock{(object: AnyObject!,
            count: Int,
            stop: UnsafeMutablePointer<ObjCBool>) in

            if object is PHAsset {
                let asset = object as! PHAsset
                print(asset)

                let imageSize = CGSize(width: asset.pixelWidth, height: asset.pixelHeight)

                let options = PHImageRequestOptions()
                options.deliveryMode = .FastFormat

                imageManager.requestImageForAsset(asset, targetSize: imageSize, contentMode: .AspectFill, options: options, resultHandler: {(image: UIImage?,
                    info: [NSObject : AnyObject]?) in
                    print(info)
                    print(image)
                })
            }
        }



回答2:


Answer in Objective-C and cleaned up a bit.

__block PHFetchResult *photosAsset;
__block PHAssetCollection *collection;
__block PHObjectPlaceholder *placeholder;

// Find the album
PHFetchOptions *fetchOptions = [[PHFetchOptions alloc] init];
fetchOptions.predicate = [NSPredicate predicateWithFormat:@"title = %@", @"YOUR_ALBUM_TITLE"];
collection = [PHAssetCollection fetchAssetCollectionsWithType:PHAssetCollectionTypeAlbum
                                                      subtype:PHAssetCollectionSubtypeAny
                                                      options:fetchOptions].firstObject;
// Create the album
if (!collection)
{
    [[PHPhotoLibrary sharedPhotoLibrary] performChanges:^{
        PHAssetCollectionChangeRequest *createAlbum = [PHAssetCollectionChangeRequest creationRequestForAssetCollectionWithTitle:@"YOUR_ALBUM_TITLE"];
        placeholder = [createAlbum placeholderForCreatedAssetCollection];
    } completionHandler:^(BOOL success, NSError *error) {
        if (success)
        {
            PHFetchResult *collectionFetchResult = [PHAssetCollection fetchAssetCollectionsWithLocalIdentifiers:@[placeholder.localIdentifier]
                                                                                                            options:nil];
            collection = collectionFetchResult.firstObject;
        }
    }];
}

// Save to the album
[[PHPhotoLibrary sharedPhotoLibrary] performChanges:^{
    PHAssetChangeRequest *assetRequest = [PHAssetChangeRequest creationRequestForAssetFromImage:[UIImage imageWithData:imageData]];
    placeholder = [assetRequest placeholderForCreatedAsset];
    photosAsset = [PHAsset fetchAssetsInAssetCollection:collection options:nil];
    PHAssetCollectionChangeRequest *albumChangeRequest = [PHAssetCollectionChangeRequest changeRequestForAssetCollection:collection
                                                                                                                  assets:photosAsset];
    [albumChangeRequest addAssets:@[placeholder]];
} completionHandler:^(BOOL success, NSError *error) {
    if (success)
    {
        NSString *UUID = [placeholder.localIdentifier substringToIndex:36];
        self.photo.assetURL = [NSString stringWithFormat:@"assets-library://asset/asset.PNG?id=%@&ext=JPG", UUID];
        [self savePhoto];
    }
    else
    {
        NSLog(@"%@", error);
    }
}];

The bit at the end with the UUID was something I found on another StackOverflow thread for creating a replacement for AssetURL property from an ALAsset.

Note: See chris' comment below for more complete answer.




回答3:


I like to reuse the code I write so I decided to create an extension for PHPhotoLibrary where it is possible to use it like:

PHPhotoLibrary.saveImage(photo, albumName: "Trip") { asset in
    guard let asset = asset else {
        assert(false, "Asset is nil")
        return
    }
    PHPhotoLibrary.loadThumbnailFromAsset(asset) { thumbnail in
        print(thumbnail)
    }
}

Here is the code: https://gist.github.com/ricardopereira/636ccd0a3c8a327c43d42e7cbca4d041




回答4:


As updated for Swift 2.1+ and for Video in case you are trying to do that and ended up here. Compare to the other answers for slight differences (such as using for Images rather than Video)

var photosAsset: PHFetchResult!
var collection: PHAssetCollection!
var assetCollectionPlaceholder: PHObjectPlaceholder!

//Make sure we have custom album for this app if haven't already
let fetchOptions = PHFetchOptions()
fetchOptions.predicate = NSPredicate(format: "title = %@", "MY_APP_ALBUM_NAME")
self.collection = PHAssetCollection.fetchAssetCollectionsWithType(.Album, subtype: .Any, options: fetchOptions).firstObject as! PHAssetCollection

//if we don't have a special album for this app yet then make one
if self.collection == nil {
     PHPhotoLibrary.sharedPhotoLibrary().performChanges({
        let createAlbumRequest : PHAssetCollectionChangeRequest = PHAssetCollectionChangeRequest.creationRequestForAssetCollectionWithTitle("MY_APP_ALBUM_NAME")
        self.assetCollectionPlaceholder = createAlbumRequest.placeholderForCreatedAssetCollection
             }, completionHandler: { success, error in
                if success {
                    let collectionFetchResult = PHAssetCollection.fetchAssetCollectionsWithLocalIdentifiers([self.assetCollectionPlaceholder.localIdentifier], options: nil)
                    print(collectionFetchResult)
                    self.collection = collectionFetchResult.firstObject as! PHAssetCollection
                }
            })
 }

//save the video to Photos                     
PHPhotoLibrary.sharedPhotoLibrary().performChanges({
     let assetRequest = PHAssetChangeRequest.creationRequestForAssetFromVideoAtFileURL(self.VIDEO_URL_FOR_VIDEO_YOU_MADE!)
     let assetPlaceholder = assetRequest!.placeholderForCreatedAsset
     self.photosAsset = PHAsset.fetchAssetsInAssetCollection(self.collection, options: nil)
     let albumChangeRequest = PHAssetCollectionChangeRequest(forAssetCollection: self.collection, assets: self.photosAsset)
     albumChangeRequest!.addAssets([assetPlaceholder!])
         }, completionHandler: { success, error in
               if success {
                  print("added video to album")
               }else if error != nil{
                  print("handle error since couldn't save video")
               }
         }
 })



回答5:


I improved on @ricardopereira and @ColossalChris code. Added video to the extension, and added another extension on top of PHAsset to get rid of the compilation errors. Works in swift 2.1. Sample usage:

#import "Yourtargetname-Swift.h"//important!

NSURL *videoURL = [[NSURL alloc] initFileURLWithPath:PATH_TO_VIDEO];


[PHPhotoLibrary saveVideo:videoURL albumName:@"my album" completion:^(PHAsset * asset) {
    NSLog(@"success");
    NSLog(@"asset%lu",(unsigned long)asset.pixelWidth);


}];

Import both swift files: https://github.com/kv2/PHPhotoLibrary-PhotoAsset.swift

It is usable in objective-c as long as you import the swift header for your target (see the ViewController.m file).



来源:https://stackoverflow.com/questions/27008641/save-images-with-phimagemanager-to-custom-album

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!