AudioRecord object not initializing

走远了吗. 提交于 2019-12-17 01:43:12

问题


In the below code my audioRecord object is not initializing. I tried moving it to the onCreate method and made it a global. I've logged the state and that returns a value of 1 which means ready to use. The debugger says that startRecording is being called on an uninitialized object. It is also saying that it could not get the audio source.

Why am I getting these errors?

    package com.tecmark;

    import java.io.BufferedOutputStream;
    import java.io.DataOutputStream;
    import java.io.File;
    import java.io.FileOutputStream;
    import android.app.Activity;
    import android.media.AudioFormat;
    import android.media.AudioRecord;
    import android.media.MediaRecorder;
    import android.os.Bundle;
    import android.os.Environment;
    import android.util.Log;
    import android.view.View;
    import android.widget.TextView;

    public class recorder extends Activity  {

        private Thread thread;
        private boolean isRecording;
        private AudioRecord recorder;
        private FileOutputStream os;
        private BufferedOutputStream bos;
        private DataOutputStream dos;
        private TextView text;
        private int audioSource = MediaRecorder.AudioSource.MIC;
        private int sampleRate = 22050;
        private int channel = AudioFormat.CHANNEL_CONFIGURATION_MONO;
        private int encoding = AudioFormat.ENCODING_PCM_16BIT;
        private int result = 0;
        private int bufferSize;
        private byte[] buffer;

        /** Called when the activity is first created. */
        @Override
        public void onCreate(Bundle savedInstanceState) {
            super.onCreate(savedInstanceState);
            setContentView(R.layout.main);

            Log.v("onCreate", "layout set, about to init audiorec obj");
            text = (TextView)findViewById(R.id.TextView01);

             bufferSize = AudioRecord.getMinBufferSize(sampleRate,channel,encoding);
             buffer = new byte[bufferSize];

            recorder = new AudioRecord(audioSource, sampleRate,channel,encoding,
                    AudioRecord.getMinBufferSize(sampleRate, channel,encoding));
            Log.i("recorder obj state",""+recorder.getRecordingState());
        }

        public void onClickPlay(View v){

        }


        public void record(){
            Log.i("inside record method", "******");
        File path = Environment.getExternalStorageDirectory();
            Log.v("file path", ""+path.getAbsolutePath());

            File file = new File(path, "test.wav");

            if(file.exists()){
            file.delete();
            }

            path.mkdirs();
            Log.v("file path", ""+file.getAbsolutePath());

            try {
             os = new FileOutputStream(file);
             bos = new BufferedOutputStream(os);            
                 dos = new DataOutputStream(bos);        
            } catch (Exception e1) {
             e1.printStackTrace();
            }

            int bufferSize = AudioRecord.getMinBufferSize(sampleRate,channel,encoding);
            byte[] buffer = new byte[bufferSize];
            recorder.startRecording();
            isRecording = true; 
            try{  
                while (isRecording){
            result = recorder.read(buffer, 0, bufferSize);
            for(int a=0; a<result;a++){
                 dos.write(buffer[a]);

                 if(!isRecording){
                   recorder.stop();          
                   break;
                 }

            }

             }
             dos.flush();
             dos.close();
        }catch(Exception e){
             e.printStackTrace();
        }

    }// end of record method

    public void onClickStop(View v){
        Log.v("onClickStop", "stop clicked");
        isRecording=false;
    }   
    public void onClickReverse(View v){
        Log.v("onClickReverse", "reverse clicked");
    } 
    public void onClickRecord(View v){
        Log.v("onClickRecourd", "record clicked, thread gona start");
        text.setText("recording");
        thread = new Thread(new Runnable() {
            public void run() {
                isRecording = true;
                record();
            }
        });

        thread.start();
        isRecording = false;
    }   
}//end of class

Logcat

01-30 15:23:16.724: ERROR/AudioRecord(12817): Could not get audio input for record source 1 01-30 15:23:16.729: 
ERROR/AudioRecord-JNI(12817): Error creating AudioRecord instance: initialization check failed. 01-30 15:23:16.729: 
ERROR/AudioRecord-Java(12817): [ android.media.AudioRecord ] Error code
-20 when initializing native AudioRecord object. 01-30 15:23:16.729: INFO/recorder obj state(12817): 1 01-30 15:23:16.729: 
WARN/dalvikvm(12817): threadid=13: thread exiting with uncaught exception (group=0x4001b180) 01-30 15:23:16.729: 
ERROR/AndroidRuntime(12817): Uncaught handler: thread Thread-7 exiting due to uncaught exception 01-30 15:23:16.739: 
ERROR/AndroidRuntime(12817): java.lang.IllegalStateException: startRecording() called on an uninitialized AudioRecord. 01-30 15:23:16.739: 
ERROR/AndroidRuntime(12817):     at android.media.AudioRecord.startRecording(AudioRecord.java:495) 01-30 15:23:16.739: 
ERROR/AndroidRuntime(12817):     at com.tecmark.recorder.record(recorder.java:114) 01-30 15:23:16.739: 
ERROR/AndroidRuntime(12817):     at com.tecmark.recorder$1.run(recorder.java:175) 01-30 15:23:16.739: 
ERROR/AndroidRuntime(12817):     at java.lang.Thread.run(Thread.java:1096)

回答1:


The trick with using AudioRecord is that each device may have different initialization settings, so you will have to create a method that loops over all possible combinations of bit rates, encoding, etc.

private static int[] mSampleRates = new int[] { 8000, 11025, 22050, 44100 };
public AudioRecord findAudioRecord() {
    for (int rate : mSampleRates) {
        for (short audioFormat : new short[] { AudioFormat.ENCODING_PCM_8BIT, AudioFormat.ENCODING_PCM_16BIT }) {
            for (short channelConfig : new short[] { AudioFormat.CHANNEL_IN_MONO, AudioFormat.CHANNEL_IN_STEREO }) {
                try {
                    Log.d(C.TAG, "Attempting rate " + rate + "Hz, bits: " + audioFormat + ", channel: "
                            + channelConfig);
                    int bufferSize = AudioRecord.getMinBufferSize(rate, channelConfig, audioFormat);

                    if (bufferSize != AudioRecord.ERROR_BAD_VALUE) {
                        // check if we can instantiate and have a success
                        AudioRecord recorder = new AudioRecord(AudioSource.DEFAULT, rate, channelConfig, audioFormat, bufferSize);

                        if (recorder.getState() == AudioRecord.STATE_INITIALIZED)
                            return recorder;
                    }
                } catch (Exception e) {
                    Log.e(C.TAG, rate + "Exception, keep trying.",e);
                }
            }
        }
    }
    return null;
}

AudioRecord recorder = findAudioRecord();
recorder.release();



回答2:


I had the same issue, it was solved by putting

<uses-permission android:name="android.permission.RECORD_AUDIO"></uses-permission>

into the manifest.

Since Lollipop, you also need to specifically ask the user for each permission. As they may have revoked them. Make sure the permission is granted.




回答3:


According to the javadocs, all devices are guaranteed to support this format (for recording):

44100, AudioFormat.CHANNEL_IN_MONO, AudioFormat.ENCODING_PCM_16BIT.

Change to CHANNEL_OUT_MONO for playback.




回答4:


Now, with lollipop, you need to specifically ask the user for each permission. Make sure the permission is granted.




回答5:


Even after doing all of the above steps I was getting the same issue, what worked for me was that my os was marshmallow and I had to ask for permissions.




回答6:


Problem with initializing few AudioRecord objects could by fixed by using audioRecord.release(); before creating next object... More here: Android AudioRecord - Won't Initialize 2nd time




回答7:


Just had the same problem. The solution was to restart the device. While playing with the code I did not release the AudioRecord Object which obviously caused the audio device to stuck. To test whether the audio device worked or not I downloaded Audalyzer from Google Play.




回答8:


If your mobile phone system is Android M or above,perhaps you need to apply record audio permission in Android M.http://developer.android.com/guide/topics/security/permissions.html




回答9:


in my case I had to manually allow the permission in android 7 for microphone, as sean zhu commented.




回答10:


I noticed that when the SDCard on the avd I am running gets full the AudioRecord constructor returns null. Have you tried clearing the SDCard?




回答11:


I think this has to do with the thread not knowing that you've paused the main activity and still trying to record after you've stopped the recorder.

I solved it by changing my onResume() and onPause() methods to modify the isRecording boolean.

public void onResume() { 
    ... 
    isRecording = true;
}

public void onPause() { 
    ... 
    isRecording = false;
}

Then in your thread, surround both your startRecording() and stop() with if-statements checking for isRecording:

if(isRecording) 
    recorder.startRecording();
...
if(isRecording)
    recorder.stop(); // which you've done



回答12:


I rewrote the answer from @DustinB for anyone who is using Xamarin Android AudioRecord with C#.

int[] sampleRates = new int[] { 44100, 22050, 11025, 8000 };
Encoding[] encodings = new Encoding[] { Encoding.Pcm8bit, Encoding.Pcm16bit };
ChannelIn[] channelConfigs = new ChannelIn[]{ ChannelIn.Mono, ChannelIn.Stereo };

//Not all of the formats are supported on each device
foreach (int sampleRate in sampleRates) 
{
    foreach (Encoding encoding in encodings) 
    {
        foreach (ChannelIn channelConfig in channelConfigs) 
        {
            try 
            {
                Console.WriteLine("Attempting rate " + sampleRate + "Hz, bits: " + encoding + ", channel: " + channelConfig);
                int bufferSize = AudioRecord.GetMinBufferSize(sampleRate, channelConfig, encoding);

                if (bufferSize > 0) 
                {
                    // check if we can instantiate and have a success
                    AudioRecord recorder = new AudioRecord(AudioSource.Mic, sampleRate, channelConfig, encoding, bufferSize);

                    if (recorder.State == State.Initialized)
                    {
                        mBufferSize = bufferSize;
                        mSampleRate = sampleRate;
                        mChannelConfig = channelConfig;
                        mEncoding = encoding;
                        recorder.Release();
                        recorder = null;
                        return true;
                    }
                }
            } 
            catch (Exception ex) 
            {
                Console.WriteLine(sampleRate + "Exception, keep trying." + ex.Message);
            }
        }
    }
}


来源:https://stackoverflow.com/questions/4843739/audiorecord-object-not-initializing

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