问题
Faced strange PulseAudio monitor device (i.e. audio input device which plays sound sent to speaker) behaviour. I've reduced code from my real project to simple example based on code from PulseAudio docs https://freedesktop.org/software/pulseaudio/doxygen/parec-simple_8c-example.html, I've only added time limit and read bytes counting. It works for example 30 seconds and prints read bytes count. Problem is that bytes count vastly differs if something is played during program run. I've executed this program and in parallel executed bash for
loop consisting aplay
with short tada.wav
file. Difference is 9%. To test it more, I tried to run 4 such loops in parallel with PulseAudio example and difference is even more - 34%. But if instead of several aplay
with short wav I run mplayer
with long mp3 file - there is no such difference, bytes count is similar to case when no sound is played.
Such behaviour causes failure of sound processing code in my real project, so if somebody could suggest how to solve it - I'll be very grateful.
Similar code on Windows, Qt based and using Stereo Mixer device as analog of PulseAudio monitor works without such problems.
Here is my code based on example from PulseAudio docs:
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <iostream>
#include <chrono>
#include <stdio.h>
#include <unistd.h>
#include <string.h>
#include <errno.h>
#include <pulse/simple.h>
#include <pulse/error.h>
#define BUFSIZE 1024
using namespace std;
using namespace std::chrono;
int main(int argc, char *argv[])
{
int duration = 30000;
int64_t readBytesCounter = 0;
milliseconds msStart = duration_cast< milliseconds >(system_clock::now().time_since_epoch());
/* The sample type to use */
static const pa_sample_spec ss = {
.format = PA_SAMPLE_S16LE,
.rate = 44100,
.channels = 2
};
pa_simple *s = NULL;
int ret = 1;
int error;
/* Create the recording stream */
if (!(s = pa_simple_new(NULL, argv[0], PA_STREAM_RECORD, "alsa_output.pci-0000_00_1b.0.analog-stereo.monitor", "record", &ss, NULL, NULL, &error))) {
fprintf(stderr, __FILE__": pa_simple_new() failed: %s\n", pa_strerror(error));
goto finish;
}
for (;;) {
uint8_t buf[BUFSIZE];
/* Record some data ... */
if (pa_simple_read(s, buf, sizeof(buf), &error) < 0) {
fprintf(stderr, __FILE__": pa_simple_read() failed: %s\n", pa_strerror(error));
goto finish;
}
readBytesCounter += BUFSIZE;
milliseconds msCurrent = duration_cast< milliseconds >(system_clock::now().time_since_epoch());
int elapsed = msCurrent.count() - msStart.count();
if (elapsed > duration)
{
cerr << int(elapsed / 1000) << " seconds elapsed, terminating" << endl;
cerr << readBytesCounter << " bytes read" << endl;
goto finish;
}
}
ret = 0;
finish:
if (s)
pa_simple_free(s);
return ret;
}
It could be built with following command:
g++ -o main main.cpp -lpulse -lpulse-simple -std=c++11
Example wav file i've taken from http://d0.waper.ru/f/462151/23/HgDwimvX37CwxWqW38eywg%2C1485353628/7d74/9/462151.wav/tada.wav
And here are test results:
Test 1. No sound in speaker
$ time ./main
30 seconds elapsed, terminating
5323776 bytes read
real 0m30.028s
user 0m0.168s
sys 0m0.388s
Test 2. Bash for
loop "for i in seq 1 22; do aplay tada.wav; done" with short wav files in background. Bytes count increase is 5798912 / 5323776 = 1.089
times.
$ time ./main
30 seconds elapsed, terminating
5798912 bytes read
real 0m30.023s
user 0m0.120s
sys 0m0.184s
Test 3. 4 Bash for
loops with short wav files in background. Bytes count increase is 7129088 / 5323776 = 1.339
times.
$ time ./main
30 seconds elapsed, terminating
7129088 bytes read
real 0m30.019s
user 0m0.164s
sys 0m0.196s
Test 4. mplayer
with long mp3 in background. 5288960 / 5323776 = 0.993
, i.e. no significant bytes count difference.
$ time ./main
30 seconds elapsed, terminating
5288960 bytes read
real 0m30.024s
user 0m0.096s
sys 0m0.204s
Tried to execute a set of each test, averaged bytes count - similar difference.
P.S.: Configuration of my system:
- OS Ubuntu 16.04.1 amd64
- pulseaudio 1:8.0-0ubuntu3.2
- alsa-base 1.0.25+dfsg-0ubuntu5
回答1:
Here is reply from Tanu Kaskinen from PulseAudio mailing list https://lists.freedesktop.org/archives/pulseaudio-discuss/2017-January/027412.html . Not a full answer, but a little explanation and workaround:
You're probably hitting a known bug we have with rewind handling in monitor sources ("known" means in this case that the symptoms are known, but not the exact cause). When a stream starts to play to the monitored sink, the sink will rewrite its playback buffer contents (this is called "rewinding"), and this causes a glitch in the monitor source (some extra audio apparently gets pushed to the recording stream, judging from your experiments). I hope to fix this some day, but it doesn't look like I'll have time for it in the near future. If you have the time and motivation to investigate and fix the bug, that would be awesome.
As a workaround, you can probably reduce the magnitude of the error by reducing the playback buffer size. To do that, pass tsched_buffer_size=X to module-udev-detect in /etc/pulse/default.pa (replace X with the buffer size in bytes)."
来源:https://stackoverflow.com/questions/41847039/strange-pulseaudio-monitor-device-behaviour