问题
I've found nice example how to create thunk for closure, but it's 32-bit version:
#include <stdio.h>
#include <stdlib.h>
#include <sys/mman.h>
struct env {
int x;
};
struct __attribute__((packed)) thunk {
unsigned char push;
struct env * env_addr;
unsigned char call;
signed long call_offset;
unsigned char add_esp[3];
unsigned char ret;
};
struct thunk default_thunk = {0x68, 0, 0xe8, 0, {0x83, 0xc4, 0x04}, 0xc3};
typedef void (* cfunc)();
struct thunk * make_thunk(struct env * env, void * code)
{
struct thunk * thunk = (struct thunk *)mmap(0,sizeof(struct thunk), PROT_WRITE | PROT_EXEC, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
*thunk = default_thunk;
thunk->env_addr = env;
thunk->call_offset = code - (void *)&thunk->add_esp[0]; // Pretty!
mprotect(thunk,sizeof(struct thunk), PROT_EXEC);
return thunk;
}
void block(struct env * env) {
env->x += 1;
printf ("block: x is %d\n", env->x);
}
cfunc foo (int x)
{
struct env * env = (struct env *)malloc(sizeof(struct env));
env->x = x;
printf ("x is %d\n",env->x);
return (cfunc)make_thunk(env,(void *)&block);
}
int main() {
cfunc c = foo(5);
c();
c();
}
How can I rewrite it for 64-bit version?
I'm using Linux x86_64. I've been able to cross-compile it with gcc -m32
, which worked perfectly.
回答1:
The code below is designed to be used with GCC on Linux and should support 32 and 64 bit compilation.
#include <stdio.h>
#include <stdlib.h>
#include <sys/mman.h>
struct env {
int x;
};
#if __x86_64__
struct __attribute__((packed)) thunk {
unsigned char mov[2];
struct env * env_addr;
unsigned char movrax[2];
void (*call_address)();
unsigned char jmp[2];
};
struct thunk default_thunk = {{0x48, 0xbf}, 0x0, {0x48, 0xb8}, 0x0, {0xff, 0xe0} };
#elif __i386__
struct __attribute__((packed)) thunk {
unsigned char push;
struct env * env_addr;
unsigned char call;
signed long call_offset;
unsigned char add_esp[3];
unsigned char ret;
};
struct thunk default_thunk = {0x68, 0, 0xe8, 0, {0x83, 0xc4, 0x04}, 0xc3};
#else
#error Architecture unsupported
#endif
typedef void (* cfunc)();
struct thunk * make_thunk(struct env * env, void * code)
{
struct thunk * thunk = (struct thunk *)mmap(0,sizeof(struct thunk),
PROT_WRITE | PROT_EXEC, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
*thunk = default_thunk;
#if __x86_64__
thunk->env_addr = env;
thunk->call_address = code; /* Pretty! */
#else
thunk->env_addr = env;
thunk->call_offset = code - (void *)&thunk->add_esp[0]; /* Pretty! */
#endif
mprotect(thunk,sizeof(struct thunk), PROT_EXEC);
return thunk;
}
void block(struct env * env) {
env->x += 1;
printf ("block: x is %d\n", env->x);
}
cfunc foo (int x)
{
struct env * env = (struct env *)malloc(sizeof(struct env));
env->x = x;
printf ("x is %d\n",env->x);
return (cfunc)make_thunk(env,(void *)&block);
}
int main() {
cfunc c = foo(5);
c();
c();
return 0;
}
Assuming that the OS is using System V 64bit ABI (Which Linux uses) calling convention then the first parameter that will be passed to the function will be in register %rdi
. Then we just have to mov
the environment address (env_addr
) to %rdi
and then do a call
. The call uses an indirect jump to an absolute location through %rax
. So the instruction sequence looks like (at&t syntax):
mov $env_addr, %rdi
movabs $call_pointer, %rax
jmpq *%rax # Tail call instead of call/retq
来源:https://stackoverflow.com/questions/32413697/how-to-create-thunk-in-x64