问题
I did a small program that ping my entire network, but I think I have a problem because some equipment stop working (it runs every 2 minutes and takes 1 minute to complete the operation), the question is: ¿Is there a better way to do this?
Here the code:
Console.WriteLine("Haciendo ping a los equipos, no cierre esta ventana... ");
Ping ping = new Ping();
byte[] buffer = new byte[32];
PingOptions pingoptns = new PingOptions(128, true);
int timeout = Convert.ToInt32(ConfigurationManager.AppSettings["timeout"].ToString());
List<Equipo> list_Eq = new List<Equipo>();
DataTable dt = DB.ShowData("select ip from testping where estatus = 1");
// Por cada IP se realiza ping y se agrega a la lista del modelo
foreach (DataRow item in dt.Rows)
{
if (ping.Send(item[0].ToString(), timeout, buffer, pingoptns).Status == IPStatus.Success)
{
list_Eq.Add(new Equipo
{
ip = item[0].ToString(),
estado = 1
});
}
else
{
list_Eq.Add(new Equipo
{
ip = item[0].ToString(),
estado = 0
});
}
}
// Se actualiza el estado de las ip segun la respuesta del ping
foreach (var eq in list_Eq)
{
DB.ExecQuery("update testping set estado = " + eq.estado + " where ip = '" + eq.ip + "'");
}
Thanks
回答1:
I'm trying this way (the code is getting better)
using System;
using System.Text;
using System.Net;
using System.Net.NetworkInformation;
using System.ComponentModel;
using System.Threading;
using System.Collections.Generic;
using System.Data;
using System.IO;
using System.Linq;
using System.Configuration;
using System.Threading.Tasks;
namespace pingtask
{
class Program
{
static void Main(string[] args)
{
Task task = new Task(makePing);
task.Start();
task.Wait();
Console.WriteLine("Test finished.");
Console.ReadLine();
}
static async void makePing()
{
Ping ping = new Ping();
byte[] buffer = new byte[32];
PingOptions pingoptns = new PingOptions(128, true);
int timeOut = 4000;
List<string> list_Eq = new List<string>();
list_Eq.Add("192.168.23.33");
list_Eq.Add("192.168.0.11");
list_Eq.Add("192.168.0.7");
list_Eq.Add("192.168.0.8");
list_Eq.Add("192.168.0.9");
list_Eq.Add("192.168.0.5");
list_Eq.Add("192.168.0.1");
list_Eq.Add("192.168.0.2");
list_Eq.Add("192.168.0.3");
list_Eq.Add("192.168.0.10");
list_Eq.Add("192.168.0.14");
list_Eq.Add("192.168.0.4");
foreach (var item in list_Eq)
{
Console.WriteLine("ADDRESS:" + item);
PingReply reply = await ping.SendPingAsync(item, timeOut, buffer, pingoptns);
Console.WriteLine("TIME:" + reply.RoundtripTime);
Console.WriteLine("==============================");
}
}
}
}
Now I have a doubt, my code is something like "ping -n 1"? I mean if I want to do "ping -n 4" I should do it into a loop?
回答2:
Try Async Ping :
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Data;
using System.Net;
using System.Net.Sockets;
using System.Net.NetworkInformation;
using System.Threading;
namespace ConsoleApplication1
{
class Program
{
static void Main(string[] args)
{
DataTable dt = new DataTable();
dt.Columns.Add("IP", typeof(string));
dt.Columns.Add("TimeOut", typeof(int));
dt.Columns.Add("Canceled", typeof(bool));
dt.Columns.Add("Error", typeof(List<string>));
dt.Columns.Add("Reply", typeof(List<PingReply>));
dt.Columns.Add("Sent", typeof(int));
dt.Columns.Add("Received", typeof(int));
dt.Rows.Add(new object[] { "172.160.1.19", 0, false, null, null, 4, 0 });
dt.Rows.Add(new object[] { "172.160.1.27", 0, false, null, null, 4, 0 });
dt.Rows.Add(new object[] { "172.160.1.37", 0, false, null, null, 4, 0 });
dt.Rows.Add(new object[] { "172.160.1.57", 0, false, null, null, 4, 0 });
MyPing ping = new MyPing(dt);
}
}
public class MyPing
{
static AutoResetEvent waiter = new AutoResetEvent(false);
const string data = "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa";
private Object thisLock = new Object();
DataTable dt;
Dictionary<string, DataRow> pingDict = new Dictionary<string, DataRow>();
const int TIMEOUT = 12000;
public MyPing() { }
public MyPing(DataTable dtin)
{
dt = dtin;
Console.WriteLine("Haciendo ping a los equipos, no cierre esta ventana... ");
// Por cada IP se realiza ping y se agrega a la lista del modelo
foreach (DataRow item in dt.Rows)
{
Ping ping = new Ping();
string ip = item.Field<string>("IP");
pingDict.Add(ip, item);
ping.PingCompleted += new PingCompletedEventHandler(PingCompletedCallback);
byte[] buffer = Encoding.ASCII.GetBytes(data);
PingOptions pingoptns = new PingOptions(128, true);
Console.WriteLine("send : {0}", ip);
ping.SendAsync(ip, TIMEOUT, buffer, pingoptns, item);
}
waiter.WaitOne();
}
private void PingCompletedCallback (object sender, PingCompletedEventArgs e)
{
lock (thisLock)
{
DataRow row = null;
try
{
row = e.UserState as DataRow;
string sendIP = row.Field<string>("IP");
string replyIP = e.Reply.Address.ToString();
Console.WriteLine("reply IP : {0}, send IP : {1}", replyIP, sendIP);
// If the operation was canceled, display a message to the user.
if (e.Cancelled)
{
row.SetField<bool>("Canceled", true);
return;
}
// If an error occurred, display the exception to the user.
if (e.Error != null)
{
if (row["Error"] == DBNull.Value) row["Error"] = new List<string>();
row.Field<List<string>>("Error").Add(e.Error.Message);
}
if (e.Reply.Status == IPStatus.TimedOut)
{
row["TimeOut"] = row.Field<int>("TimeOut") + 1;
}
else
{
if (row["Reply"] == DBNull.Value) row["Reply"] = new List<PingReply>();
row.Field<List<PingReply>>("Reply").Add(e.Reply);
row["Received"] = row.Field<int>("Received") + 1;
}
row["Sent"] = row.Field<int>("Sent") - 1;
if (row.Field<int>("Sent") > 0)
{
Ping ping = new Ping();
string ip = row.Field<string>("IP");
ping.PingCompleted += new PingCompletedEventHandler(PingCompletedCallback);
byte[] buffer = Encoding.ASCII.GetBytes(data);
PingOptions pingoptns = new PingOptions(128, true);
Console.WriteLine("send : {0}", ip);
ping.SendAsync(ip, TIMEOUT, buffer, pingoptns, row); ;
}
else
{
pingDict.Remove(sendIP);
if (pingDict.Count == 0) waiter.Set();
}
}
catch (Exception ex)
{
Console.WriteLine("Exception : {0}", ex.Message);
}
}
}
}
}
来源:https://stackoverflow.com/questions/48431475/how-to-do-network-ping-net