问题
I'm trying to decompress data compressed with zlib algorithm in C# using 2 most legitimate libraries compatible with zlib algorithm and I got similar exception thrown.
Using DotNetZip:
Ionic.Zlib.ZlibException: Bad state (invalid stored block lengths)
Using Zlib.Net:
inflate: invalid stored block lenghts
but using same data as input to zlib-flate
command on linux using only default parameters, works great and decompressed without any warnings (output is correct):
zlib-flate -uncompress < ./dbgZlib
Any suggestions what I can do in order to decompress this data in C# or why actually decompression failing in this case?
Compressed data as hex:
root@localhost:~# od -t x1 -An ./dbgZlib |tr -d '\n '
789c626063520b666060606262d26160d05307329999e70a6400e93c2066644080cf8c938c0c0c4d0d0d0d2d839c437c02dcfd0c0c0c11d28ea121013e7e41860ce18e210640e06810141669c080051840012eb970d790800090f99eee409ea189025e806c8e8b5354a89b13d81c136ca60f3a000e5fd6af0fb14a3221873e96400506374cd6c7d52dc8d98980657e7e06460ace0a4ce86e80da9f0249030edf816c16481ab06b60404f03931169c0cdc728c0db0fd928681a3042a481480347336c6e21320d78fb8155195a9090067ca3420387771a400a546aa70100000000ffff
Compressed data as base64:
root@localhost:~# base64 ./dbgZlib
eJxiYGNSC2ZgYGBiYtJhYNBTBzKZmecKZADpPCBmZECAz4yTjAwMTQ0NDS2DnEN8Atz9DAwMEdKO
oSEBPn5BhgzhjiEGQOBoEBQWacCABRhAAS65cNeQgACQ+Z7uQJ6hiQJegGyOi1NUqJsT2BwTbKYP
OgAOX9avD7FKMiGHPpZABQY3TNbH1S3I2YmAZX5+BkYKzgpM6G6A2p8CSQMO34FsFkgasGtgQE8D
kxFpwM3HKMDbD9koaBowQqSBSANHM2xuITINePuBVRlakJAGfKNCA4d3GkAKVGqnAQAAAAD//w==
Data after decompression, encoded with base64 look like this:
root@localhost:~# zlib-flate -uncompress < ./dbgZlib | base64
AAYCJlMAAAACAgIsAAAuJwAAAAMDnRBoAAAAbgAAAAEAAAAAAAAAAAAAAPMBkjIwMTUxMTE5UkNU
TFBHTjAwMQAAAAAAAAAAAABBVVRQTE5SMQBXQVQwMDAwQTBSVlkwAAAAAAAAAAAAAAAAAAAAAAAA
AAAwMDAwMDAwMAAAAAAAAAAAAAAAAAAAAAAAAAAAMDAwMFdFVFBQTFBHTklHMDAwMTQgICAgICAg
ICAgICAgICAgICAgICAgICAgICAgICAwMAAAAAAAAAAAAABEQlpVRkIAAAAAMDQAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAX14QAAAAAAAAAA
AAAAAAAAAAAAAAAAAAIBAAAAAAAAAAAAAABBVDAwMDBBMFJWWTAAAAAAAAAAUExOAAAAAAAAAABM
RUZSQ0IAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAATk4wMiBDIAIAAAAAAAAAAAAAAAAA
AAABBfXhAAAAAGQCAgIsAABA9wAAAAQDnRBoAAA+gAAAAAEAAAAAAAAAAAAAAPMBkzIwMTUxMTE5
UkNGTDJQS04AAAAAAAAAAAAAAABBVVRQTE5SMgBXQVQwMDAwQTBZMEE2AAAAAAAAAAAAAAAAAAAA
AAAAAAAwMDAwMDAwMAAAAAAAAAAAAAAAAAAAAAAAAAAAMDAwMFdFVFBQTFBLTjAwMDAwMTggICAg
ICAgICAgICAgICAgICAgICAgICAgICAgICAwMAAAAAAAAAAAAABETVpVUUIAAAAAMDQAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAX14QAAAAAA
AAAAAAAAAAAAAAAAAAAAAAIBAAAAAAAAAAAAAABBVDAwMDBBMFkwQTYAAAAAAAAAUExOAAAAAAAA
AABMRUZSQ0IAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAATk4wMiBDIAIAAAAAAAAAAAAA
AAAAAAABBfXhAAAAAGQ=
回答1:
The problem is that you are using zlib-flate
as a general-purpose compression algorithm which, according to the manpage for it, you should not do:
This program should not be used as a general purpose compression tool. Use something like gzip(1) instead.
So perhaps you should follow the instructions given by your tools and not use them for things that they are not intended for. Use gzip
and the System.IO.Compression.GZipStream
instead, it's much simpler, especially when you're looking for cross-platform compatible compression algorithms.
That said...
The reason that you can't inflate the data is that it lacks a correct GZIP header. If you add the right header to it you will get something that can be decompressed.
For instance:
public static byte[] DecompressZLibRaw(byte[] bCompressed)
{
byte[] bHdr = new byte[] { 0x1F, 0x8b, 0x08, 0, 0, 0, 0, 0 };
using (var sOutput = new MemoryStream())
using (var sCompressed = new MemoryStream())
{
sCompressed.Write(bHdr, 0, bHdr.Length);
sCompressed.Write(bCompressed, 0, bCompressed.Length);
sCompressed.Position = 0;
using (var decomp = new GZipStream(sCompressed, CompressionMode.Decompress))
{
decomp.CopyTo(sOutput);
}
return sOutput.ToArray();
}
}
Adding the header makes all the difference.
NB: There are two bytes in the 10-byte GZIP header that are not stripped from your source. These are normally used to store the compression flags and the source file system. In the compressed data you present they are invalid values. Additionally the file footer is abbreviated to 5 bytes instead of 8 bytes... all of which is not actually required for decompression. Which probably has a lot to do with why the manpage says not to use this for general compression.
回答2:
The stream you provided is not complete. It appears that you ended it with a Z_SYNC_FLUSH
or Z_FULL_FLUSH
in your C# code, instead of a Z_FINISH
like you're supposed to. That is causing the error. If you terminate the stream properly, you won't have a problem.
zlib-flate is simply ignoring that error.
If you are not in control of the generation of the stream, you can still use zlib to decompress what's there. You just need to use it at a lower level where you operate on blocks of data and get the decompressed data available given the provided input.
来源:https://stackoverflow.com/questions/34387549/zlib-compression-incompatibile-c-vs-c-sharp-implementations