Console.WriteLine is not working after Resolve()

我与影子孤独终老i 提交于 2019-12-13 04:17:24

问题


This code gives no error or warning during execution. but it ignores the console.read() function, i am newer with windsor. is it really a bug or the simple behavior of windsor ?

using System;
using Castle.Windsor;
using Castle.MicroKernel.Registration;

namespace CastleProject
{
class Program
{
    internal interface ILogger
    {
        void log(string message);
        void showMethod();
    }
    internal interface Ishowing
    {
        void checkInterface();
    }

    class Logger : ILogger
    {
        public void log(string message)
        {
            Console.WriteLine(message);
            Console.Read();
        }
        public void showMethod()
        {
            Console.WriteLine("This is again showing just function i existing");
        }

    }
    class Showing : Ishowing
    {
        public void checkInterface()
        {
            Console.WriteLine("this is line from checkInterface()");
            var a = Console.ReadLine();
            Console.WriteLine(a);
        }
    }

    static void Main(string[] args)
    {
        var container = new WindsorContainer();
        container.Register(Component.For<ILogger>().ImplementedBy<Logger>(),Component.For<Ishowing>().ImplementedBy<Showing>());
        var logger = container.Resolve<ILogger>();
        var logger2 = container.Resolve<Ishowing>();
        logger.log("hello message");
        logger.showMethod();
        logger2.checkInterface();          
    }
}

}


回答1:


I think you probably want to use Console.ReadLine rather than Console.Read.

Try this snippet of code to understand Read/ReadLine behavior:

var a = Console.Read();
Console.WriteLine(a);
var b = Console.ReadLine();            
Console.WriteLine(b);


来源:https://stackoverflow.com/questions/14669756/console-writeline-is-not-working-after-resolve

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!