问题
I have read through every bit of documentation out there that I can find, but cannot get a simple vImage call to work. I just need a real example. Documentation is very sparse.
回答1:
Documentation does not exist because the vImage libraries are not available on iOS.
vImage is available on iOS since 5.0. The documentation is here.
回答2:
If you're processing video in real-time, and your input is processed in a pixel buffer, here's how to copy that buffer into a vImage, at which point you can call whatever commands you like:
- (CVPixelBufferRef)copyRenderedPixelBuffer:(CVPixelBufferRef)pixelBuffer
{
CVPixelBufferLockBaseAddress( pixelBuffer, 0 );
// vImage processing
vImage_Error err;
vImage_Buffer buffer;
buffer.data = (unsigned char *)CVPixelBufferGetBaseAddress( pixelBuffer );
buffer.rowBytes = CVPixelBufferGetBytesPerRow( pixelBuffer );
buffer.width = CVPixelBufferGetWidth( pixelBuffer );
buffer.height = CVPixelBufferGetHeight( pixelBuffer );
vImageCVImageFormatRef vformat = vImageCVImageFormat_CreateWithCVPixelBuffer( pixelBuffer );
vImage_CGImageFormat cgformat = {
.bitsPerComponent = 8,
.bitsPerPixel = 32,
.bitmapInfo = kCGBitmapByteOrderDefault,
.colorSpace = NULL, //sRGB
};
const CGFloat bgColor[3] = {0.0, 0.0, 0.0};
vImageBuffer_InitWithCVPixelBuffer(&buffer, &cgformat, pixelBuffer, vformat, bgColor, kvImageNoAllocate);
vImage_Buffer outbuffer;
void *tempBuffer;
tempBuffer = malloc(CVPixelBufferGetBytesPerRow( pixelBuffer ) * CVPixelBufferGetHeight( pixelBuffer ));
outbuffer.data = tempBuffer;
outbuffer.rowBytes = CVPixelBufferGetBytesPerRow( pixelBuffer );
outbuffer.width = CVPixelBufferGetWidth( pixelBuffer );
outbuffer.height = CVPixelBufferGetHeight( pixelBuffer );
err = vImageEqualization_ARGB8888(&buffer, &outbuffer, kvImageNoFlags);
if(err != -1)
err = vImageContrastStretch_ARGB8888(&buffer, &outbuffer, kvImageNoFlags);
if(err != -1)
err = vImageBuffer_CopyToCVPixelBuffer(&outbuffer, &cgformat, pixelBuffer, vformat, bgColor, kvImageNoFlags);
if(err != -1)
free(tempBuffer);
CVPixelBufferUnlockBaseAddress( pixelBuffer, 0 );
return (CVPixelBufferRef)CFRetain( pixelBuffer );
}
回答3:
Updating Ole Bermann's answer: the Accelerate framework was added in iOS 5.0.
回答4:
An even more advanced example, with optimization of the equalization and stretching functions (ignore commented out code, although you can use it—it works, too:
- (CVPixelBufferRef)copyRenderedPixelBuffer:(CVPixelBufferRef)pixelBuffer {
CVPixelBufferLockBaseAddress( pixelBuffer, 0 );
unsigned char *base = (unsigned char *)CVPixelBufferGetBaseAddress( pixelBuffer );
size_t width = CVPixelBufferGetWidth( pixelBuffer );
size_t height = CVPixelBufferGetHeight( pixelBuffer );
size_t stride = CVPixelBufferGetBytesPerRow( pixelBuffer );
vImage_Buffer _img = {
.data = base,
.height = height,
.width = width,
.rowBytes = stride
};
vImage_Error err;
vImage_Buffer _dstA, _dstR, _dstG, _dstB;
err = vImageBuffer_Init( &_dstA, height, width, 8 * sizeof( uint8_t ), kvImageNoFlags);
if (err != kvImageNoError)
NSLog(@"vImageBuffer_Init (alpha) error: %ld", err);
err = vImageBuffer_Init( &_dstR, height, width, 8 * sizeof( uint8_t ), kvImageNoFlags);
if (err != kvImageNoError)
NSLog(@"vImageBuffer_Init (red) error: %ld", err);
err = vImageBuffer_Init( &_dstG, height, width, 8 * sizeof( uint8_t ), kvImageNoFlags);
if (err != kvImageNoError)
NSLog(@"vImageBuffer_Init (green) error: %ld", err);
err = vImageBuffer_Init( &_dstB, height, width, 8 * sizeof( uint8_t ), kvImageNoFlags);
if (err != kvImageNoError)
NSLog(@"vImageBuffer_Init (blue) error: %ld", err);
err = vImageConvert_ARGB8888toPlanar8(&_img, &_dstA, &_dstR, &_dstG, &_dstB, kvImageNoFlags);
if (err != kvImageNoError)
NSLog(@"vImageConvert_ARGB8888toPlanar8 error: %ld", err);
err = vImageEqualization_Planar8(&_dstR, &_dstR, kvImageNoFlags);
if (err != kvImageNoError)
NSLog(@"vImageEqualization_Planar8 (red) error: %ld", err);
err = vImageEqualization_Planar8(&_dstG, &_dstG, kvImageNoFlags);
if (err != kvImageNoError)
NSLog(@"vImageEqualization_Planar8 (green) error: %ld", err);
err = vImageEqualization_Planar8(&_dstB, &_dstB, kvImageNoFlags);
if (err != kvImageNoError)
NSLog(@"vImageEqualization_Planar8 (blue) error: %ld", err);
err = vImageConvert_Planar8toARGB8888(&_dstA, &_dstR, &_dstG, &_dstB, &_img, kvImageNoFlags);
if (err != kvImageNoError)
NSLog(@"vImageConvert_Planar8toARGB8888 error: %ld", err);
err = vImageContrastStretch_ARGB8888( &_img, &_img, kvImageNoError );
if (err != kvImageNoError)
NSLog(@"vImageContrastStretch_ARGB8888 error: %ld", err);
err = vImagePermuteChannels_ARGB8888(&_img, &_img, map, kvImageNoFlags);
if (err != kvImageNoError)
NSLog(@"vImagePermuteChannels_ARGB8888 error: %ld", err);
free(_dstA.data);
free(_dstR.data);
free(_dstG.data);
free(_dstB.data);
CVPixelBufferUnlockBaseAddress( pixelBuffer, 0 );
return (CVPixelBufferRef)CFRetain( pixelBuffer );
}
来源:https://stackoverflow.com/questions/4402152/does-anyone-have-example-code-for-vimage-processing-on-ios