问题
Is there a library that is commonly used? If all else fails, I'll just write something myself for importing the files, they don't seem too complicated, but I was wondering if there was an easier way, like an open source project or something.
回答1:
Just use the FBX SDK provided by Autodesk. It supports iOS since a few releases now.
来源:https://stackoverflow.com/questions/11578305/how-do-you-use-an-fbx-file-in-opengl-on-ios