问题
I have very strange problem with gtk.Image(). Simple question; how to update image? On window creation I create image and pack it… On that time I load image from disk. Now I start downloading image from url, and when it's done I just want to replace existing image with new one. I rewrite content of same file on disk and then do:
pixbuf = gtk.gdk.pixbuf_new_from_file(image_path)
self._user_avatar.set_from_pixbuf(pixbuf)
I have tried self._user_avatar.set_from_file(image_path) and self._user_avatar.clear() nothing works. When i restart app there is a new image and everything is ok.
回答1:
gtk.Image.set_from_pixbuf is the right method, so your problem may come from something else. Try on the most simple piece of code to reproduce your problem.
Here's a working sample:
import pygtk
pygtk.require('2.0')
import gtk
pics = []
clicks = 0
def on_destroy (widget):
gtk.main_quit()
return False
def on_button_clicked (widget, image):
global clicks
clicks += 1
image.set_from_pixbuf (pics[clicks % len(pics)])
def create ():
window = gtk.Window(gtk.WINDOW_TOPLEVEL)
window.connect("destroy", on_destroy)
pics.append (gtk.gdk.pixbuf_new_from_file("sample1.png"))
pics.append (gtk.gdk.pixbuf_new_from_file("sample2.png"))
image = gtk.Image()
image.set_from_pixbuf(pics[0])
button = gtk.Button ("Switch Image")
button.connect("clicked", on_button_clicked, image)
vbox = gtk.VBox()
vbox.pack_start (image)
vbox.pack_start (button)
window.add(vbox)
window.show_all()
if __name__ == "__main__":
create()
gtk.main()
来源:https://stackoverflow.com/questions/13938949/pygtk-how-to-update-gtk-image