问题
I'm trying to write a wrapper class around TRichEdit
that can encode and decode RTF to/from plaintext.
This is what I've written so far:
type
TRTF = class
private
FRichEdit : TRichEdit;
procedure SetText(const AText: string);
function GetText: string;
class function Convert(const AInput: string; AEncode: Boolean): string; inline; static;
public
constructor Create;
destructor Destroy; override;
class function Decode(const AInput: string): string; static;
class function Encode(const AInput: string): string; static;
end;
constructor TRTF.Create;
begin
FRichEdit := TRichEdit.CreateParented(HWND_MESSAGE);
end;
destructor TRTF.Destroy;
begin
FRichEdit.Free;
inherited;
end;
function TRTF.GetText: string;
var
Stream: TStringStream;
begin
if FRichEdit.PlainText then begin
Stream := TStringStream.Create('', TEncoding.ANSI);
end else begin
Stream := TStringStream.Create('', TEncoding.ASCII);
end;
try
FRichEdit.Lines.SaveToStream(Stream, Stream.Encoding);
Result := Stream.DataString;
finally
Stream.Free;
end;
end;
procedure TRTF.SetText(const AText: string);
var
Stream: TStringStream;
begin
if FRichEdit.PlainText then begin
Stream := TStringStream.Create(AText, TEncoding.ANSI);
end else begin
Stream := TStringStream.Create(AText, TEncoding.ASCII);
end;
try
Stream.Seek(0, TSeekOrigin.soBeginning);
FRichEdit.Lines.LoadFromStream(Stream);
finally
Stream.Free;
end;
end;
class function TRTF.Convert(const AInput: string; AEncode: Boolean): string;
var
RTF: TRTF;
begin
RTF := TRTF.Create;
try
RTF.FRichEdit.PlainText := AEncode;
RTF.SetText(AInput);
RTF.FRichEdit.PlainText := not AEncode;
Result := RTF.GetText;
finally
RTF.Free;
end;
end;
class function TRTF.Encode(const AInput: string): string;
begin
Result := Convert(AInput, True);
end;
class function TRTF.Decode(const AInput: string): string;
begin
Result := Convert(AInput, False);
end;
This seems to be working reasonably well for everything that can be represented by the user default ANSI codepage.
It fails (converts them to ?
) for other characters though.
Is there an easy way to enable correct Unicode handling in my code?
I tried to use TEncoding.Unicode
and TEncoding.UTF8
as the encoding for the TStringStream
when the TRichEdit
is set to PlainText := True
, but that doesn't work.
回答1:
I think you are over-complicating this. There's no need to use the PlainText
property at all. Leave it at its default setting of True
. Then, to read/write RTF use LoadFromStream
and SaveToStream
. And to read/write plain text use the Lines.Text
property.
This is about as simple as I can make it:
type
TRTF = class
strict private
class function CreateRichEdit: TRichEdit; static;
public
class function Decode(const AInput: string): string; static;
class function Encode(const AInput: string): string; static;
end;
class function TRTF.CreateRichEdit: TRichEdit;
begin
Result := TRichEdit.CreateParented(HWND_MESSAGE);
end;
class function TRTF.Encode(const AInput: string): string;
var
RichEdit: TRichEdit;
Stream: TStringStream;
begin
RichEdit := CreateRichEdit;
try
RichEdit.Lines.Text := AInput;
Stream := TStringStream.Create;
try
RichEdit.Lines.SaveToStream(Stream);
Result := Stream.DataString;
finally
Stream.Free;
end;
finally
RichEdit.Free;
end;
end;
class function TRTF.Decode(const AInput: string): string;
var
RichEdit: TRichEdit;
Stream: TStringStream;
begin
RichEdit := CreateRichEdit;
try
Stream := TStringStream.Create(AInput);
try
RichEdit.Lines.LoadFromStream(Stream);
Result := RichEdit.Lines.Text;
finally
Stream.Free;
end;
finally
RichEdit.Free;
end;
end;
来源:https://stackoverflow.com/questions/16902084/does-trichedit-support-unicode