Firefox won't draw to canvas on first visit

谁说胖子不能爱 提交于 2019-12-12 05:39:19

问题


I have an issue I'm having a hard time believing... It seems that when I draw to a dynamically created canvas in Firefox it wont render the first time that source is run... It seems to happen the first time the JavaScript in question is run either by modifying the source or visiting the link for the first time. Here are some repro steps:

1) open a brand new instance of Firefox. visit the jsFiddle below.

2) see nothing

3) open a new tab in Firefox. visit the jsFiddle below.

4) see the result (10 colored squares)

Doing this in Chrome will result in seeing the result at both step 2 and step 4.

https://jsfiddle.net/sk873txv/1/

html

<body>
    <div id="a">
    </div>
</body>

js

$(document).ready(function(){
    var make_canvas = function(i) {
        var $canvas = $('<canvas>').appendTo($('#a'));
        $canvas.attr('width', '100px');
        $canvas.attr('height', '100px');
        var canvas = $canvas[0];
        var ctx = canvas.getContext('2d');
        return ctx;
    };

    var draw = function(ctx) {
       var image = new Image();
       image.src = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAGQAAABkEAIAAACvEN5AAAAABmJLR0T///////8JWPfcAAAACXBIWXMAAABIAAAASABGyWs+AAABa0lEQVR42u3cMU4CARRF0SeyWl0P7FaxoKbBuRrNOZUJCU7xcv9UvGzb7Xa6btvrddse/f2dT0+Xg77noOd58r9c/tTTPvr08hPPc962z7fBoc7b9mFYHEyxSCgWCcUioVgkDIuEU0hCsUgoFgnFImFYJJxCEopFQrFIKBaJe7Hef/sx+G8Ui4RhkfDyTkKxSCgWCcUiYVgknEISikVCsUgoFgnFIqFYJAyLhFNIQrFIKBYJxSJhWCScQhKKRUKxSCgWCcMi4RSSUCwSikVCsUgoFgnFImFYJJxCEvdi+eE1DqZYJLxjkTAsEk4hCcUioVgkFIuEYpFQLBKGRcIpJKFYJBSLhGKRMCwSTiEJxSKhWCQUi4RhkXAKSSgWCcUioVgkFIuEYpEwLBJOIQnFIqFYJBSLhGGRuJ9CP7zGwRSLhJd3EopFQrFIKBYJwyLhFJJQLBKKRUKxSBgWCaeQhGKRUCwSikVCsUh8ARsPyYz6AmddAAAAJXRFWHRkYXRlOmNyZWF0ZQAyMDExLTA0LTA3VDIxOjM2OjAyKzEwOjAwezv9bwAAACV0RVh0ZGF0ZTptb2RpZnkAMjAxMS0wNC0wN1QyMTozNjowMisxMDowMApmRdMAAAA2dEVYdFBORzpiS0dEAGNodW5rIHdhcyBmb3VuZCAoc2VlIEJhY2tncm91bmQgY29sb3IsIGFib3ZlKbpeXNkAAAAVdEVYdFBORzpJSERSLmJpdF9kZXB0aAAxNqc4FdcAAAAVdEVYdFBORzpJSERSLmNvbG9yX3R5cGUAMgEnYzIAAAAbdEVYdFBORzpJSERSLmludGVybGFjZV9tZXRob2QAMPs7B4wAAAAedEVYdFBORzpJSERSLndpZHRoLGhlaWdodAAxMDAsIDEwMNtVy6kAAAAkdEVYdFBORzpwSFlzAHhfcmVzPTcyLCB5X3Jlcz03MiwgdW5pdHM9MKQw/n0AAAArdEVYdFBORzp0ZXh0ADIgdEVYdC96VFh0L2lUWHQgY2h1bmtzIHdlcmUgZm91bmRcYYD5AAAAAElFTkSuQmCC";
       ctx.drawImage(image, 0, 0);
    };

    for(var i = 0; i < 10; i++)
    {
        draw(make_canvas(i));
    }

});

回答1:


You should wait for the load event to fire on the image, before drawing it to a canvas. Even though the image data is embedded as a data URI, there is no guarantee the image will be rendered and ready to draw the instant you set the src. Waiting for the load event will ensure the image is ready.

Working Example (JSFiddle):

$(document).ready(function(){
    var make_canvas = function(i) {
        var $canvas = $('<canvas>').appendTo($('#a'));
        $canvas.attr('width', '100px');
        $canvas.attr('height', '100px');
        var canvas = $canvas[0];
        var ctx = canvas.getContext('2d');
        return ctx;
    };
    
    var draw = function(ctx) {
       var image = new Image();
       image.onload = function() {
           ctx.drawImage(image, 0, 0);
       };
       image.src = "data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAGQAAABkEAIAAACvEN5AAAAABmJLR0T///////8JWPfcAAAACXBIWXMAAABIAAAASABGyWs+AAABa0lEQVR42u3cMU4CARRF0SeyWl0P7FaxoKbBuRrNOZUJCU7xcv9UvGzb7Xa6btvrddse/f2dT0+Xg77noOd58r9c/tTTPvr08hPPc962z7fBoc7b9mFYHEyxSCgWCcUioVgkDIuEU0hCsUgoFgnFImFYJJxCEopFQrFIKBaJe7Hef/sx+G8Ui4RhkfDyTkKxSCgWCcUiYVgknEISikVCsUgoFgnFIqFYJAyLhFNIQrFIKBYJxSJhWCScQhKKRUKxSCgWCcMi4RSSUCwSikVCsUgoFgnFImFYJJxCEvdi+eE1DqZYJLxjkTAsEk4hCcUioVgkFIuEYpFQLBKGRcIpJKFYJBSLhGKRMCwSTiEJxSKhWCQUi4RhkXAKSSgWCcUioVgkFIuEYpEwLBJOIQnFIqFYJBSLhGGRuJ9CP7zGwRSLhJd3EopFQrFIKBYJwyLhFJJQLBKKRUKxSBgWCaeQhGKRUCwSikVCsUh8ARsPyYz6AmddAAAAJXRFWHRkYXRlOmNyZWF0ZQAyMDExLTA0LTA3VDIxOjM2OjAyKzEwOjAwezv9bwAAACV0RVh0ZGF0ZTptb2RpZnkAMjAxMS0wNC0wN1QyMTozNjowMisxMDowMApmRdMAAAA2dEVYdFBORzpiS0dEAGNodW5rIHdhcyBmb3VuZCAoc2VlIEJhY2tncm91bmQgY29sb3IsIGFib3ZlKbpeXNkAAAAVdEVYdFBORzpJSERSLmJpdF9kZXB0aAAxNqc4FdcAAAAVdEVYdFBORzpJSERSLmNvbG9yX3R5cGUAMgEnYzIAAAAbdEVYdFBORzpJSERSLmludGVybGFjZV9tZXRob2QAMPs7B4wAAAAedEVYdFBORzpJSERSLndpZHRoLGhlaWdodAAxMDAsIDEwMNtVy6kAAAAkdEVYdFBORzpwSFlzAHhfcmVzPTcyLCB5X3Jlcz03MiwgdW5pdHM9MKQw/n0AAAArdEVYdFBORzp0ZXh0ADIgdEVYdC96VFh0L2lUWHQgY2h1bmtzIHdlcmUgZm91bmRcYYD5AAAAAElFTkSuQmCC";
    };
    
    for(var i = 0; i < 10; i++)
    {
        draw(make_canvas(i));
    }

});
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.11.1/jquery.min.js"></script>
<body>
    <div id="a">
    </div>
</body>


来源:https://stackoverflow.com/questions/30158624/firefox-wont-draw-to-canvas-on-first-visit

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