问题
I'm trying to use F# unittest on Mono. I use Mac OS X. I downloaded and copied NUNit frameworks.
I have the following environments
nunitFramework=.../bin/mono/NUnit.2.6.4/nunit.framework.dll
console=.../bin/mono/NUnit.2.6.4/nunit-console.exe
fsUnit=.../bin/mono/NUnit.2.6.4/FsUnit.NUnit.dll
This is F# code:
namespace HelloWorld.Core
module Hello = let SayHello name = "Hello"
This is the unittest for it.
module HelloWorld.Tests.Hello
open HelloWorld.Core.Hello
open NUnit.Framework
open FsUnit
[<Test>]
let shouldSayHello () = Assert.AreEqual("Hello World!", SayHello "World")
I compile the code and unittest:
fsharpc --target:library HelloWorld.fs
fsharpc --target:library -r:HelloWorld.dll -r:$nunitFramework -r:$fsUnit HelloWorldTest.fs
I run the test: mono $console HelloWorldTest.dll
to get the error messages.
ProcessModel: Default DomainUsage: Single
Execution Runtime: mono-3.5
Unhandled Exception:
System.ComponentModel.Win32Exception: ApplicationName='mono', CommandLine='--runtime=v4.0.30319 "/Users/smcho/Dropbox/smcho/bin/mono/NUnit.2.6.4/nunit-agent.exe" cc695a32-96df-4346-bfda-e5547d7acc87 tcp://127.0.0.1:58755/TestAgency', CurrentDirectory='', Native error= Cannot find the specified file
at System.Diagnostics.Process.Start_noshell (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process) [0x00000] in <filename unknown>:0
at System.Diagnostics.Process.Start_common (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process) [0x00000] in <filename unknown>:0
at System.Diagnostics.Process.Start () [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) System.Diagnostics.Process:Start ()
at NUnit.Util.TestAgency.LaunchAgentProcess (NUnit.Core.RuntimeFramework targetRuntime) [0x00000] in <filename unknown>:0
at NUnit.Util.TestAgency.CreateRemoteAgent (NUnit.Core.RuntimeFramework framework, Int32 waitTime) [0x00000] in <filename unknown>:0
at NUnit.Util.TestAgency.GetAgent (NUnit.Core.RuntimeFramework framework, Int32 waitTime) [0x00000] in <filename unknown>:0
at (wrapper remoting-invoke-with-check) NUnit.Util.TestAgency:GetAgent (NUnit.Core.RuntimeFramework,int)
at NUnit.Util.ProcessRunner.Load (NUnit.Core.TestPackage package) [0x00000] in <filename unknown>:0
at NUnit.ConsoleRunner.ConsoleUi.Execute (NUnit.ConsoleRunner.ConsoleOptions options) [0x00000] in <filename unknown>:0
at NUnit.ConsoleRunner.Runner.Main (System.String[] args) [0x00000] in <filename unknown>:0
What might be wrong?
回答1:
I needed multiple changes for solving the issue:
Revised F# test code
I needed to use TestFixture.
module HelloWorld.Tests.Hello
open HelloWorld.Core.Hello
open NUnit.Framework
//open FsUnit
[<TestFixture>]
type TestClass() =
[<Test>]
member tc.When2IsAddedTo2Expect4() =
Assert.AreEqual(4, 2+2)
[<Test>]
member tc.shouldSayHello () =
Assert.AreEqual("Hello", SayHello "World")
Execute mono provided unit-console
I had to execute the unit-console that is symbolically linked to /usr/bin/nunit-console@ -> /Library/Frameworks/Mono.framework/Commands/nunit-console
No need to use external dlls
I didn't have to use FsUnit.NUnit
or unit.framework
that I downloaded from NUNit website.
fsharpc --target:library HelloWorld.fs
fsharpc --target:library -r:HelloWorld.dll -r:nunit.framework HelloWorldTest.fs
nunit-console HelloWorldTest.dll
After the changes, everything seems to be working fine:
F# Compiler for F# 3.1 (Open Source Edition)
Freely distributed under the Apache 2.0 Open Source License
F# Compiler for F# 3.1 (Open Source Edition)
Freely distributed under the Apache 2.0 Open Source License
NUnit version 2.4.8
Copyright (C) 2002-2007 Charlie Poole.
Copyright (C) 2002-2004 James W. Newkirk, Michael C. Two, Alexei A. Vorontsov.
Copyright (C) 2000-2002 Philip Craig.
All Rights Reserved.
Runtime Environment -
OS Version: Unix 14.3.0.0
CLR Version: 2.0.50727.1433 ( 3.12.0 ((detached/a813491 Tue Dec 16 12:19:26 EST 2014) )
..
Tests run: 2, Failures: 0, Not run: 0, Time: 0.034 seconds
References
- http://sector0.dk/?p=33
- http://www.nunit.org/index.php?p=consoleCommandLine&r=2.2.5
回答2:
I'd like to add an updated answer to your question where your original answer helped lead me to a revised approach that is for Mono, NUnit, and F# in 2019 on macOS.
This answer applies to Mono 5.18.1.3, NUnit framework 3.12.0, and F# 4.1. There are many benefits to being able to use the latest versions including greater stability, availability of features, and integration with other contemporary tools (like IDE-based test runners).
A few differences in my answer are noted below.
[<TestFixture>]
is deprecated now along with NUnit 2.6.4.- The version of
nunit-console.exe
bundled with Mono is also deprecated. - Debugging has been enabled for my build where I've included a selection of system libraries.
Additionally, the error you reported for the console runner of Native error= Cannot find the specified file
is due to mono
not being accessible from your PATH
. This happened to me when I first attempted to use an NUnit.ConsoleRunner downloaded by NuGet where I resolved it with:
$ export PATH=$PATH:/Library/Frameworks/Mono.framework/Commands/
Source code
Following your original idea, I create a module to test in Module.fs
:
namespace com.example.fs.hello.testing
module Hello
= let SayHello = "Hello"
Then add a test in Test.fs
with:
namespace com.example.fs.hello.testing
open Hello
open NUnit.Framework
type Test() =
[<Test>]
member x.TestCase() = Assert.AreEqual("Hello", SayHello)
Building
Finally, I add the commands to build everything to a custom location:
#/bin/sh
PROJECT_ROOT=($PWD)
DESTINATION=obj/CUSTOM
fsharpc -o:$DESTINATION/hello-world-testing.dll \
-g \
--debug:portable \
--noframework \
--define:DEBUG \
-r:$PROJECT_ROOT/packages/FSharp.Core.4.6.2/lib/net45/FSharp.Core.dll \
-r:/Library/Frameworks/Mono.framework/Versions/5.18.1/lib/mono/4.5.1-api/mscorlib.dll \
-r:$PROJECT_ROOT/packages/NUnit.3.12.0/lib/net45/nunit.framework.dll \
-r:/Library/Frameworks/Mono.framework/Versions/5.18.1/lib/mono/4.5.1-api/System.Core.dll \
-r:/Library/Frameworks/Mono.framework/Versions/5.18.1/lib/mono/4.5.1-api/System.dll \
--target:library \
Module.fs \
Test.fs
cp $PROJECT_ROOT/packages/NUnit.3.12.0/lib/net45/nunit.framework.dll $DESTINATION
Console runner command-line testing
After a successful build, I change to the output directory. For demonstration only, I install the console runner into the current working directory and run the runner on the DLL.
$ cd obj/CUSTOM
$ nuget install NUnit.ConsoleRunner
$ mono NUnit.ConsoleRunner.3.10.0/tools/nunit3-console.exe hello-world-testing.dll
Results
If all is correct, the command-line testing ends up producing the following output.
NUnit Console Runner 3.10.0 (.NET 2.0)
Copyright (c) 2019 Charlie Poole, Rob Prouse
Tuesday, June 18, 2019 06:49:41Z
Runtime Environment
OS Version: MacOSX 18.6.0.0
CLR Version: 4.0.30319.42000
Test Files
hello-world-testing.dll
Run Settings
DisposeRunners: True
WorkDirectory: hello-world-fs-testing/obj/CUSTOM
ImageRuntimeVersion: 4.0.30319
ImageRequiresX86: False
ImageRequiresDefaultAppDomainAssemblyResolver: False
NumberOfTestWorkers: 12
Test Run Summary
Overall result: Passed
Test Count: 1, Passed: 1, Failed: 0, Warnings: 0, Inconclusive: 0, Skipped: 0
Start time: 2019-06-18 06:49:41Z
End time: 2019-06-18 06:49:43Z
Duration: 1.137 seconds
Results (nunit3) saved as TestResult.xml
来源:https://stackoverflow.com/questions/29957967/system-componentmodel-win32exception-when-executing-f-nunit-unit-test-code-with