问题
I've been trying for a few hours now and I cant get my little character to move with the keyboard.
I have ran a trace to make see if anything was happening and the position value does change but my character doesn't react to that position change.
I receive no errors. Both my Character and BrickBlock are movieclips and they have been imported for ActionScript.
If any other information is needed please let me know. Thank you! :)
My following code:
package {
import flash.events.Event
import flash.display.MovieClip;
import flash.events.KeyboardEvent;
import flash.ui.Keyboard;
public class CharMove extends MovieClip {
var char1 :Character;
var block :BrickBlock;
public function CharMove()
{
char1 = new Character();
block = new BrickBlock();
//this.addEventListener(Event.ENTER_FRAME, collide)
stage.addEventListener(KeyboardEvent.KEY_DOWN, kDown);
}
/*function collide(e:Event):void
{
if(char.hitTestObject(block))
{
char.visible = !char.visible;
}
}*/
function kDown(event:KeyboardEvent):void
{
switch (event.keyCode)
{
case Keyboard.LEFT:
char1.x -= 5;
trace(char1.x);
break;
case Keyboard.RIGHT:
char1.x +=5;
trace(char1.x);
break;
}
}
}
}
回答1:
You might want to consider writing a static Input class.
package input {
import flash.display.Stage;
import flash.events.KeyboardEvent;
public class Input {
private static var keys:Array = new Array(255);
public static function setup(stage:Stage):void {
stage.addEventListener(KeyboardEvent.KEY_DOWN, KeyDown);
stage.addEventListener(KeyboardEvent.KEY_UP, KeyUp);
}
private static function keyDown(e:KeyboardEvent):void {
keys[e.keyCode] = true;
}
private static function keyUp(e:KeyboardEvent):void {
keys[e.keyCode] = false;
}
public static function isKeyDown(k:int):Boolean {
return keys[k];
}
public static const A:uint = 65;
public static const B:uint = 66;
public static const C:uint = 67;
// The rest of the keys...
}
}
To use it first call setup() which adds the listeners for KEY_DOWN and KEY_UP events. They you can easily query keys and do relevant actions accordingly.
Input.setup(stage);
/...
if(Input.isKeyDown(Input.A)) {
char1.x -= 5;
}
来源:https://stackoverflow.com/questions/26533054/how-do-i-get-my-movieclip-character-to-move