问题
I've been looking at the documentation and it's a bit confusing as to how I even import the extension for the vibration plugin. http://www.adobe.com/devnet/air/native-extensions-for-air/extensions/vibration.html The instructions says I need to mess about with Xcode, but I thought the point of Adobe AIR was that you don't need to mess about with Xcode; it's really convoluted. How exactly do I import the class and files so that I can use the provided code in AS3?
回答1:
read a this article: Vibration native extension sample
click a this link: Vibration Download
and unzip anywhere.
Click File-ActionScript 3.0 Settings
link to (In ReadyToUseExtension) VibrationActionScriptLibrary.swc, com.adobe.extensions.Vibration.ane
In Simulator not compiled. because Requested extension com.adobe.Vibration is not supported for MacOS-x86.
import com.adobe.nativeExtensions.Vibration;
var vibe:Vibration;
if (Vibration.isSupported)
{
vibe = new Vibration();
vibe.vibrate(2000);
}
回答2:
Using the files in the ReadyToUseExtension
directory, add the pre-packaged .ane file to your project, as in this tutorial.
来源:https://stackoverflow.com/questions/14777563/getting-native-vibration-to-work-on-ios-through-as3