问题
As an exercise I wanted to implement a 2-3 finger tree. That should be the perfect opportunity to try out FsCheck's model-based testing. I decided to try the newer experimental version.
So far I only coded one command for the test machine because I already fail at making that work—one the other hand it keeps the post short. The full code is available on GitHub.
open CmdQ
open Fuchu
open FsCheck
open FsCheck.Experimental
type TestType = uint16
type ModelType = ResizeArray<TestType>
type SutType = FingerTree<TestType>
let spec =
let prepend (what:TestType) =
{ new Operation<SutType, ModelType>() with
override __.Run model =
// Also tried returning the same instance.
let copy = model |> ResizeArray
copy.Insert(0, what)
copy
override __.Check(sut, model) =
let sutList = sut |> Finger.toList
let newSut = sut |> Finger.prepend what
let newSutList = newSut |> Finger.toList
let modelList = model |> Seq.toList
let areEqual = newSutList = modelList
areEqual |@ sprintf "prepend: model = %A, actual = %A (incoming was %A)" modelList newSutList sutList
override __.ToString() = sprintf "prepend %A" what
}
let create (initial:ModelType) =
{ new Setup<SutType, ModelType>() with
override __.Actual () = initial |> Finger.ofSeq
override __.Model () = initial //|> ResizeArray // Also tried this.
}
let rndNum () : Gen<TestType> = Arb.from<uint16> |> Arb.toGen
{ new Machine<SutType, ModelType>() with
override __.Setup =
rndNum()
|> Gen.listOf
|> Gen.map ResizeArray
|> Gen.map create
|> Arb.fromGen
override __.Next _ = gen {
let! cmd = Gen.elements [prepend]
let! num = rndNum()
return cmd num
}
}
[<Tests>]
let test =
[spec]
|> List.map (StateMachine.toProperty >> testProperty "Finger tree")
|> testList "Model tests"
What I understand is this: Operation<_>.Run
is run twice to build up a ResizeArray
from one with a single element. Then Operation<_>.Check
is run twice with the same numbers to insert into a single element FingerTree<_>
.
The first of the two passes. Single-element tree incoming, adding makes it a (correct) two-element tree which compares well against the model after the first command.
The second command is always the one failing. Check
is called with the bigger ResizeList
(now 3 elements) but the same single-element Tree as in the first command. Adding one more element of course does not get it to size 3 and the test fails.
I would have expected that I need to return the updated model from Check
for the commands to come. But you need to return a Property
so that's not possible.
Did I completely misunderstand how to approach this? How should a working model-based test be written?
回答1:
The model-based testing assumes that the "system under test" is modified as a side-effect when Check
is called on a particular operation, and initialized for that test run when Setup.Actual()
is called. It is intended for dealing with systems that are mutable - like a mutable object - and that style while somewhat bewildering here works out quite nicely with such systems.
Since your finger tree type is immutable, my advice would be to redefine SutType
to:
type SutType = Ref<FingerTree<TestType>>
and modify the rest accordingly.
来源:https://stackoverflow.com/questions/39976103/cannot-get-model-based-test-working