问题
I'm creating an app which involves getting the color of part of the screen. To do this I am using the Bitmap.getPixel method to retrieve a specified pixel of the screen, than I am converting it to RGB format to make it easier for me to code with later. The issue is no matter what is on the screen when i use the getPixel method, it always returns the same RGB values, R:0 G:0 B:0, or Black, even when there is a gray button covering up the entire screen! Here is the code
package proof.of.concept;
import android.app.Activity;
import android.graphics.Bitmap;
import android.graphics.Color;
import android.os.Bundle;
import android.util.Log;
import android.view.Display;
import android.view.View;
import android.widget.*;
public class ColorCheckerProofOfConcept extends Activity {
private static final String TAG = "ColorChckerProofOfConcept:: ";
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
final Button button = (Button) findViewById(R.id.button1);
button.setOnClickListener(new View.OnClickListener() {
public void onClick(View v) {
Display display = getWindowManager().getDefaultDisplay();
int width = display.getWidth();
int height = display.getHeight();
Log.d(TAG, "Width and Height Retrieved As: " + width + ", " + height);
Bitmap b = Bitmap.createBitmap(width, height, Bitmap.Config. RGB_565);
String hexValue;
int test;
test = b.getPixel(240, 350);
hexValue = Integer.toHexString(test);
Log.d(TAG, "pixel at 100, 200 succesfully retreived! with value of: " + test);
Log.d(TAG, "and an Hex value of: " + hexValue);
int blue = Color.blue(test);
int red = Color.red(test);
int green = Color.green(test);
//this is a modification
Log.d(TAG, "RGB COLOR! R:" + red + " G:" + green + " B:" + blue);
}
});
}
}
回答1:
You are pulling from your Bitmap not what is on your screen. You created a black bitmap the size of your screen but not of your screen. Your code works for pulling from that bitmap. Are you trying to create a bitmap of your screen?
回答2:
If anyone else is looking for what you're supposed to do...
//just add this is
Canvas c = new Canvas(b);
View view = ((ViewGroup)findViewById(android.R.id.content)).getChildAt(0);
view.draw(c);
//right after you create your bitmap, that should print the screen onto the bitmap
//from there, you can use Bitmap.getPixel(X,Y)
来源:https://stackoverflow.com/questions/9245071/bitmap-getpixel-always-returning-black