问题
I am trying to add offline functionality to my HTML5 video player. I am attempting to write the files into the chrome file system as a blob and then read them from there. I believe that I am running into an issue where the files are not actually being written, just the file name. As my below code is currently constituted, it works, though still only if it is permanently connected to the internet. My goal is to have the files download to a persistent directory in the filesystem and then continue to play if the internet is disconnected.
$(document).ready(function() {
var dir = "http://www.kevmoe.com/networks/gsplayer/";
var fileextension = ".mp4";
var srcfiles = $.ajax({
//This will retrieve the contents of the folder if the folder is configured as 'browsable'
url: dir,
success: function(data) {
//List all .mp4 file names in the page
$(data).find("a:contains(" + fileextension + ")").each(function() {
var filename = $(this).attr("href").replace(window.location.host, "").replace("http://", "");
$("#container").append("<div id='div1' class='video'><video id='video1' class='vidarray' preload='none' poster='bkg.png'><source src='" + filename + "' type='video/mp4'></video></div>");
async: false;
window.requestFileSystem = window.requestFileSystem || window.webkitRequestFileSystem;
window.requestFileSystem(window.PERSISTANT, 200000 * 1024 * 1024, initFS, errorHandler);
function initFS(fs) {
console.log('filesystem engaged'); // Just to check if everything is OK :)
// place the functions you will learn bellow here
function errorHandler(err) {
var msg = 'An error occured: ';
};
function createDir(rootDir, folders) {
rootDir.getDirectory(folders[0], {
create: true
}, function(dirEntry) {
if (folders.length) {
createDir(dirEntry, folders.slice(1));
}
}, errorHandler);
};
createDir(fs.root, 'files/video/'.split('/'));
fs.root.getDirectory('video', {}, function(dirEntry) {
var dirReader = dirEntry.createReader();
dirReader.readEntries(function(entries) {
for (var i = 0; i < entries.length; i++) {
var entry = entries[i];
if (entry.isDirectory) {
console.log('Directory: ' + entry.fullPath);
} else if (entry.isFile) {
console.log('File: ' + entry.fullPath);
}
}
}, errorHandler);
}, errorHandler);
fs.root.getFile(filename, {
create: true,
exclusive: true
}, function(fileEntry) {
fileEntry.createWriter(function(fileWriter) {
var blob = new Blob([data], {
type: 'video/mp4'
});
fileWriter.write(blob);
}, errorHandler);
console.log('file downloaded');
}, errorHandler);
//Try to add an event listener for when all files are finished loading into file system. Then use another function to source the videos locally.
var dirReader = fs.root.createReader();
var entries = [];
// Call the reader.readEntries() until no more results are returned.
dirReader.readEntries(function(results) {
//List all .mp4 file names in the page
$(results).find("a:contains(" + fileextension + ")").each(function() {
var filename = $(this).attr("href").replace(window.location.host, "").replace("http://", "");
$("#container").append("<div id='div1' class='video'><video id='video1' class='vidarray' preload='none' poster='bkg.png'><source src='" + filename + "' type='video/mp4'></video></div>");
async: false;
}, errorHandler);
});
};
function errorHandler() {
console.log('An error occured');
};
});
var videos = $('.video');
//handle ending of video
videos.find('video').on('ended', function() {
playNextVideo(videos);
});
// start with the first one
playNextVideo(videos);
function playNextVideo(videoList) {
var activeVideo = videoList.filter('.active').removeClass('active'), // identify active video and remove active class
activeIndex = videoList.index(activeVideo), // get the active video index in the group
nextVideo = videoList.eq(activeIndex + 1), // get the next video in line
actualVideo;
// if there is no next video start from first
if (nextVideo.length == 0) nextVideo = videoList.first();
// pause all videos
videoList.find('video').each(function() {
this.pause();
})
// get reference to next video element
actualVideo = nextVideo.find('video').get(0);
// add active class to next video
nextVideo.addClass('active');
// load and play
actualVideo.volume = 0.04;
actualVideo.load();
actualVideo.play();
}
}
});
});
回答1:
filesystem:
protocol stores files with reference to same origin as document
which requests LocalFileSystem
. That is, if JavaScript at Question is created at, for example, http://example.org
, the path to LocalFileSystem
should be same origin as http://example.org
, not file:
protocol.
If you are trying to store files or folders for accessing at file:
protocol, offline, you can create an .html
document to use as a template bookmark.
Visit the local .html
file once while online to get files and populate LocalFileSystem
. If navigator.onLine
is true
, navigate to http://example.org
, else get and process files and folders stored at LocalFileSystem
.
Create a list as JSON
or JavaScript Array
to store list of files to fetch, instead of parsing an .html
document
for file locations.
Store local file as a bookmark. Launch Chromium, Chrome with --allow-file-access-from-files
flag set to access filesystem:
protocol from file:
protocol and file:
protocol at filesystem:
protocol, if not online.
<!DOCTYPE html>
<html>
<head>
<title>LocalFileSystem Offline Videos Bookmark</title>
</head>
<body>
<script>
// location to visit if online
const onLineURL = "https://lorempixel.com/"
+ window.innerWidth
+ "/"
+ window.innerHeight + "/cats";
const props = {
requestedBytes: 1024 * 1024 * 20000,
folder: "videos",
// list of files to fetch for offline viewing
mediaList: [
"http://mirrors.creativecommons.org/movingimages/webm/"
+ "ScienceCommonsJesseDylan_240p.webm"
, "https://nickdesaulniers.github.io/netfix/demo/frag_bunny.mp4"
]
};
let grantedBytes = 0;
function getLocalFileSystem ({requestedBytes = 0, mediaList=[], folder = ""}) {
if (!requestedBytes || !mediaList.length || !folder) {
throw new Error("requestedBytes: Number"
+ " or mediaList: Array"
+ " or folder: String not defined");
};
// do stuff with `filesystem:` URL
function processLocalFilePath(localPath) {
const video = document.createElement("video");
document.body.appendChild(video);
video.controls = true;
video.src = localPath;
}
function errorHandler(err) {
console.log(err);
}
function writeFile(dir, fn, fp, localPath) {
console.log(dir, fn, fp, localPath);
dir.getFile(fn, {}, function(fileEntry) {
fileEntry.createWriter(function(fileWriter) {
fileWriter.onwriteend = function(e) {
// do stuff when file is written
console.log(e.type, localPath + " written");
window.webkitResolveLocalFileSystemURL(localPath
, function(file) {
// file exists in LocalFileSystem
processLocalFilePath(localPath);
}, errorHandler)
};
fileWriter.onerror = errorHandler;
fetch(fp).then(function(response) {
return response.blob()
}).then(function(blob) {
fileWriter.write(blob);
}).catch(errorHandler)
}, errorHandler);
}, errorHandler);
}
if (mediaList && mediaList.length) {
navigator.webkitTemporaryStorage.requestQuota(requestedBytes
, function(grantedBytes_) {
grantedBytes = grantedBytes_;
console.log("Requested bytes:", requestedBytes
, "Granted bytes:", grantedBytes);
window.webkitRequestFileSystem(window.TEMPORARY
, grantedBytes
, function(fs) {
const url = fs.root.toURL();
mediaList.forEach(function(filename) {
const localPath = url + folder + "/"
+ filename.split("/").pop();
window.webkitResolveLocalFileSystemURL(localPath
, function(file) {
// file exists in LocalFileSystem
console.log(localPath + " exists at LocalFileSystem");
processLocalFilePath(localPath)
}, function(err) {
console.log(err, localPath
+ " not found in LocalFileSystem");
// Exception is thrown if file
// or folder path not found
// create `folder` directory, get files
fs.root.getDirectory(folder, {}
, function(dir) {
writeFile(dir
, filename.split("/").pop()
, filename
, localPath);
}),
errorHandler
})
})
})
}, errorHandler)
}
}
if (location.href !== onLineURL && navigator.onLine) {
location.href = onLineURL;
} else {
getLocalFileSystem(props);
}
</script>
</body>
</html>
See also
How to use webkitRequestFileSystem at file: protocol
How to print all the txt files inside a folder using java script
Read local XML with JS
How to Write in file (user directory) using JavaScript?
An alternative approach could be to utilize ServiceWorker
Adding a Service Worker and Offline into your Web App
Service Worker Sample: Custom Offline Page Sample
回答2:
Your user must grant your app permission to store data locally before your app can use persistent storage. That's why you have to request quota first. The amount of bytes you ask for is 200000 * 1024 * 1024 bytes.
window.storageInfo.requestQuota(PERSISTENT, 200000 * 1024 * 1024,
function(grantedBytes) {
window.requestFileSystem(window.PERSISTENT, grantedBytes, onInitFs, errorHandler);
},
errorHandler
);
MDN documentation
I noticed you are writing this for Chrome, here's how you manage the quota in Chrome
来源:https://stackoverflow.com/questions/44849531/using-file-system-as-source-of-videos-for-playing-offline