问题
I got the animation to work in my Snake Clone Game. But the problem based on the picture is that the images do not have transparency(notice the white background of the circle pictures. Programming-wise, is there a fix to be able to include transparency to these drawn images?
Here's a picture containing my code and the output of the program.
P.S. On a side note, I decided to paste the direct link instead of the IMG code because I cannot seem to get it to display on StackOverFlow. I put an exclamation point in the front of the IMG code but it did not work so here's the direct link.
回答1:
As the other answer mentioned, the easiest way would probably be to simply use PNG images which have a transparent background (you can create these with an image editor like GIMP). Alternatively, if you are limited to PNG images with a solid background, here's an example of how to change a given color (e.g. white) in the PNG to transparent:
import java.awt.*;
import java.awt.image.*;
import javax.swing.*;
public class SimpleFrame extends JFrame {
JPanel mainPanel = new JPanel() {
ImageIcon originalIcon = new ImageIcon("~/Pictures/apple.png");
ImageFilter filter = new RGBImageFilter() {
int transparentColor = Color.white.getRGB() | 0xFF000000;
public final int filterRGB(int x, int y, int rgb) {
if ((rgb | 0xFF000000) == transparentColor) {
return 0x00FFFFFF & rgb;
} else {
return rgb;
}
}
};
ImageProducer filteredImgProd = new FilteredImageSource(originalIcon.getImage().getSource(), filter);
Image transparentImg = Toolkit.getDefaultToolkit().createImage(filteredImgProd);
public void paintComponent(Graphics g) {
g.setColor(getBackground());
g.fillRect(0, 0, getSize().width, getSize().height);
// draw the original icon
g.drawImage(originalIcon.getImage(), 100, 10, this);
// draw the transparent icon
g.drawImage(transparentImg, 140, 10, this);
}
};
public SimpleFrame() {
super("Transparency Example");
JPanel content = (JPanel)getContentPane();
mainPanel.setBackground(Color.black);
content.add("Center", mainPanel);
}
public static void main(String[] argv) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
SimpleFrame c = new SimpleFrame();
c.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
c.setSize(280,100);
c.setVisible(true);
}
});
}
}
回答2:
Don't use paint to draw your images. Use some other program that uses alpha like Paint.net or Photoshop... If your going to use circles forever then you can use g.drawOval(x, y, w, h).
回答3:
public BufferedImage makeTransparentImage(BufferedImage br) {
for (int i = 0; i < br.getHeight(); i++) {
for (int j = 0; j < br.getWidth(); j++) {
Color c = new Color(br.getRGB(j, i));
int r = c.getRed();
int b = c.getBlue();
int g = c.getGreen();
if ((r == 255 && b == 255 && g == 255)) {
System.out.println("r g b " + r + g + b);
br.setRGB(j, i, 0xFF000000);
}
}
}
return br;
}
回答4:
If you draw a simple picture, The easiest and fastest way I know... Draw a picture in Macrosoft PowerPoint and click "Save as Picture" to get a transparent background. Next...
public class Node {
Image nodeImage[] = new Image[3];
public Node() {
try {
String address = "C:\\Users\\Desktop\\practice\\Simulation\\img\\";
nodeImage[0] = ImageIO.read(new File(address + "Node_noVehicle.png"));
nodeImage[1] = ImageIO.read(new File(address + "Node_setVehicle.png"));
nodeImage[2] = ImageIO.read(new File(address + "Node_inVehicle.png"));
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2dtemp = (Graphics2D) g.create();
g2dtemp.drawImage(Node.nodeImage[0],(int)x,(int)y,width,height,this);
}
}
Draw a picture in Macrosoft PowerPoint and click "Save as Picture" to get a transparent background.
回答5:
Simple use type to ARGB like this
BufferedImage image = new BufferedImage(
width, height,
BufferedImage.TYPE_INT_ARGB);
I hope it should work.
来源:https://stackoverflow.com/questions/14097386/how-to-make-drawn-images-transparent-in-java