Why is memcmp(a, b, size)
so much faster than:
for(i = 0; i < nelements; i++) {
if a[i] != b[i] return 0;
}
return 1;
Is memcmp a CPU instruction or something? It must be pretty deep because I got a massive speedup using memcmp
over the loop.
memcmp
is often implemented in assembly to take advantage of a number of architecture-specific features, which can make it much faster than a simple loop in C.
As a "builtin"
GCC supports memcmp
(as well as a ton of other functions) as builtins. In some versions / configurations of GCC, a call to memcmp
will be recognized as __builtin_memcmp
. Instead of emitting a call
to the memcmp
library function, GCC will emit a handful of instructions to act as an optimized inline version of the function.
On x86, this leverages the use of the cmpsb
instruction, which compares a string of bytes at one memory location to another. This is coupled with the repe
prefix, so the strings are compared until they are no longer equal, or a count is exhausted. (Exactly what memcmp
does).
Given the following code:
int test(const void* s1, const void* s2, int count)
{
return memcmp(s1, s2, count) == 0;
}
gcc version 3.4.4
on Cygwin generates the following assembly:
; (prologue)
mov esi, [ebp+arg_0] ; Move first pointer to esi
mov edi, [ebp+arg_4] ; Move second pointer to edi
mov ecx, [ebp+arg_8] ; Move length to ecx
cld ; Clear DF, the direction flag, so comparisons happen
; at increasing addresses
cmp ecx, ecx ; Special case: If length parameter to memcmp is
; zero, don't compare any bytes.
repe cmpsb ; Compare bytes at DS:ESI and ES:EDI, setting flags
; Repeat this while equal ZF is set
setz al ; Set al (return value) to 1 if ZF is still set
; (all bytes were equal).
; (epilogue)
Reference:
As a library function
Highly-optimized versions of memcmp
exist in many C standard libraries. These will usually take advantage of architecture-specific instructions to work with lots of data in parallel.
In Glibc, there are versions of memcmp
for x86_64 that can take advantage of the following instruction set extensions:
- SSE2 -
sysdeps/x86_64/memcmp.S
- SSE4 -
sysdeps/x86_64/multiarch/memcmp-sse4.S
- SSSE3 -
sysdeps/x86_64/multiarch/memcmp-ssse3.S
The cool part is that glibc will detect (at run-time) the newest instruction set your CPU has, and execute the version optimized for it. See this snippet from sysdeps/x86_64/multiarch/memcmp.S
:
ENTRY(memcmp)
.type memcmp, @gnu_indirect_function
LOAD_RTLD_GLOBAL_RO_RDX
HAS_CPU_FEATURE (SSSE3)
jnz 2f
leaq __memcmp_sse2(%rip), %rax
ret
2: HAS_CPU_FEATURE (SSE4_1)
jz 3f
leaq __memcmp_sse4_1(%rip), %rax
ret
3: leaq __memcmp_ssse3(%rip), %rax
ret
END(memcmp)
In the Linux kernel
Linux does not seem to have an optimized version of memcmp
for x86_64, but it does for memcpy
, in arch/x86/lib/memcpy_64.S
. Note that is uses the alternatives infrastructure (arch/x86/kernel/alternative.c
) for not only deciding at runtime which version to use, but actually patching itself to only make this decision once at boot-up.
Is memcmp a CPU instruction or something?
It is at least a very highly optimized compiler-provided intrinsic function. Possibly a single machine instruction, or two, depending on the platform, which you haven't specified.
It's usually a compiler intrinsic that is translated into fast assembly with specialized instructions for comparing blocks of memory.
Yes, on intel hardware, there's a single assembly instruction for such a loop. The runtime will use that. (I don't exactly remember, it was something like rep cmps[b|w]
, depending also on the datasize)
来源:https://stackoverflow.com/questions/21106801/why-is-memcmp-so-much-faster-than-a-for-loop-check