I draw an image in CScrollView (inherited from CView). Image scale is recalculated if view form is zoom in or zoom out:
//*.h
CPictureHolder pic;
//*.cpp
void CMyAppView::OnPaint()
{
CPaintDC dc(this);
CBitmap bmp;
BITMAP b;
HBITMAP hbitmap;
CRect rect;
auto bmp_iter = theApp.FullBmpMap.find(m_iCurrentImage);
if (bmp_iter == theApp.FullBmpMap.end()) return;
hbitmap = bmp_iter->second;
bmp.Attach((*bmp_iter).second);
bmp.GetObject(sizeof(BITMAP), &b);
GetClientRect(&rect);
scaleRect = rect;
OriginalWidth = b.bmWidth;
OriginalHeight = b.bmHeight;
if (rect.Height() <= b.bmHeight)
scaleRect.right = rect.left + ((b.bmWidth*rect.Height()) / b.bmHeight);
else if (rect.Height() > b.bmHeight)
{
scaleRect.right = b.bmWidth;
scaleRect.bottom = b.bmHeight;
}
scaleRect.right = scaleRect.right + scale_koef_g;
scaleRect.bottom = scaleRect.bottom + scale_koef_v;
pic.CreateFromBitmap(hbitmap);
pic.Render(&dc, scaleRect, rect);
(*bmp_iter).second.Detach();
(*bmp_iter).second.Attach(bmp);
bmp.Detach();
int isclWidth = scaleRect.Width();
int isclHeight = scaleRect.Height();
int irHeight = rect.Height();
int irWidth = rect.Width();
if ((isclWidth> irWidth)||(isclHeight > irHeight))
{
SetScrollSizes(MM_TEXT, CSize(isclWidth, isclHeight));
}
}
Zoom option through mouseweel:
BOOL CCardioAppView::OnMouseWheel(UINT nFlags, short zDelta, CPoint pt)
{
CPaintDC dc(this);
CRect rect, scaleRect;
GetClientRect(rect);
if (zDelta > 0)//up
scale_counter++;
else //down
scale_counter--;
if (scale_counter < 0) scale_counter = 0;
scale_koef_g = OriginalWidth*0.2*scale_counter;
scale_koef_v = OriginalHeight*0.2*scale_counter;
Invalidate(TRUE);
return CScrollView::OnMouseWheel(nFlags, zDelta, pt);
}
Zoom and scrools are working, but when I'm scrolling I got this:
What do I need to add in my code?
Try TO NOT execute
CScrollView::OnMouseWheel(nFlags, zDelta, pt);
and instead do
return FALSE;
来源:https://stackoverflow.com/questions/39957200/c-cscrollview-how-to-scroll-an-image