How to check if DOM is ready without a framework?

感情迁移 提交于 2019-11-27 00:17:07

The document.readyState property can be used to check if the document is ready:

if(document.readyState === "complete") {
  //Already loaded!
}
else {
  //Add onload or DOMContentLoaded event listeners here: for example,
  window.addEventListener("onload", function () {/* your code here */}, false);
  //or
  //document.addEventListener("DOMContentLoaded", function () {/* code */}, false);
}

Firefox, Opera and Webkit-based browsers have a document-level event DOMContentLoaded that you can listen for with document.addEventListener("DOMContentLoaded", fn, false).

It is more complicated in IE. What jQuery does in IE is watch onreadystatechange on the document object for a particular readystate with a backup of the document.onload event. document.onload fires later than the DOM is ready (only when all images have finished loading) so it's only used as a backstop in case the earlier events don't work for some reason.

If you spend some time Googling, you will find code to do this. I figure the most vetted code to do this is in the large frameworks like jQuery and YUI so, even if I'm not using that framework, I look in their source code for techniques.

Here's the main part of jQuery 1.6.2 source for document.ready():

bindReady: function() {
    if ( readyList ) {
        return;
    }

    readyList = jQuery._Deferred();

    // Catch cases where $(document).ready() is called after the
    // browser event has already occurred.
    if ( document.readyState === "complete" ) {
        // Handle it asynchronously to allow scripts the opportunity to delay ready
        return setTimeout( jQuery.ready, 1 );
    }

    // Mozilla, Opera and webkit nightlies currently support this event
    if ( document.addEventListener ) {
        // Use the handy event callback
        document.addEventListener( "DOMContentLoaded", DOMContentLoaded, false );

        // A fallback to window.onload, that will always work
        window.addEventListener( "load", jQuery.ready, false );

    // If IE event model is used
    } else if ( document.attachEvent ) {
        // ensure firing before onload,
        // maybe late but safe also for iframes
        document.attachEvent( "onreadystatechange", DOMContentLoaded );

        // A fallback to window.onload, that will always work
        window.attachEvent( "onload", jQuery.ready );

        // If IE and not a frame
        // continually check to see if the document is ready
        var toplevel = false;

        try {
            toplevel = window.frameElement == null;
        } catch(e) {}

        if ( document.documentElement.doScroll && toplevel ) {
            doScrollCheck();
        }
    }
},

If relying on document.readyState is ok, quick-and-dirty solution with polling:

(function() {
    var state = document.readyState;
    if(state === 'interactive' || state === 'complete') {
        // do stuff
    }
    else setTimeout(arguments.callee, 100);
})();
John Foley

This works for all browsers and is short and concise:

var execute = function () {
  alert("executing code");  
};

if ( !!(window.addEventListener) )
  window.addEventListener("DOMContentLoaded", execute)
else // MSIE
  window.attachEvent("onload", execute)

The DOMContentLoaded event is fired when the initial HTML document has been completely loaded and parsed, without waiting for stylesheets, images, and subframes to finish loading.Good thing is chrome, firefox, IE9, opera and safari supports it equally

document.addEventListener("DOMContentLoaded", function(event) 
{
    console.log("DOM fully loaded and parsed");
}

NOTE : Internet Explorer 8 supports the readystatechange event, which can be used to detect when the DOM is ready.

Here is one way by running script at the bottom of the page. In addition by using the window.onload you can wait for all images/scripts to be loaded. Or you could simply place code at the bottom not waiting for images to be loaded.

<html>
<head>
</head>
<body>
</body>
<script language="text/javascript">
  window.onload = (function (oldOnLoad) {
    return function () {
      if (oldOnLoad) { 
        olOnLoad();  //fire old Onload event that was attached if any.
      }
      // your code to run after images/scripts are loaded
    }
  })(window.onload);

  // your code to run after DOM is loaded
</script>
</html>

Edited: for Vilx's Comment

Many onload bindings here is an example http://jsfiddle.net/uTF2N/3/

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