Workaround for the Mono PrivateFontCollection.AddFontFile bug

﹥>﹥吖頭↗ 提交于 2019-12-06 20:52:12

问题


When I call the PrivateFontCollection.AddFontFile method in Mono.net It always returns a standard font-family. This bug has already been reported on several websites, but as far as I know without a way to solve it. The bug itself isn't fixed in the Mono-libraries yet. Is there any workaround for it?

EDIT: As a reaction on henchman's answer I will post the code:

PrivateFontCollection pfc = new PrivateFontCollection();
pfc.AddFontFile("myFontFamily.ttf");
myFontFamily = pfc.Families[0x00];
Font myFont = new Font(myFontFamily,14.0f);

I know this code will work fine on the Microsoft.Net framework, but when executing on Mono, it just gives a standard font-family (I think it is Arial) with the name of myFontFamily.ttf


回答1:


Found this post from google. If it's any consolation, I'm experiencing the same issue with AddMemoryFont (works fine on Windows, mono gives me a generic font.) If it's any consolation, it looks like it's a problem with Mono, and not your code.

Digging through the source, System.Windows.Drawing.PrivateFontCollection is mostly just a wrapper around GDIPlus.GdipPrivateAddFontFile, which itself is a wrapper around fontconfig's FcConfigAppFontAddFile. The reason it doesn't appear to throw any errors is that GDIplus doesn't check for a return value from fontconfig, so it seems like fontconfig isn't able to read the font for whatever reason, but GDIplus doesn't know about it, so neither does PrivateFontCollection.



来源:https://stackoverflow.com/questions/2307860/workaround-for-the-mono-privatefontcollection-addfontfile-bug

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