Loading 3D objects and textures for OpenGL ES rendering

半腔热情 提交于 2019-12-06 15:11:07

OpenSceneGraph supports loads of model types. I haven't tried to build any mobile apps with it, but there's a lot of chatter and some tutorials on the forums/mailing list about doing it, for both iOS and Android. Open Source.

http://www.openscenegraph.com

http://forum.openscenegraph.org/viewtopic.php?t=10076

EDIT: as a side note, if all you want to do is view your models, and you don't mind storing them in the cloud, you can just upload them to SketchFab:

http://sketchfab.com/faq

And view with Firefox mobile. iOS support would come whenever iOS browsers support full webGL.

They're using osg behind the scenes to read models, and I think OSGjs for front-end.

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