Flood fill algorithm that takes alpha into account without leaving fringes around anti-aliased lines?

[亡魂溺海] 提交于 2019-12-06 11:52:29

Your flood fill should replace the RGB portions of the colors, but leave the original alpha. That way you get the new color without changing the blending ratio.

(If your bitmap uses pre-multiplied alpha, then you should scale the replacement RGB by the existing alpha, but in your examples, you aren't using pre-multiplied alphas.)

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