How to use shaders in MonoGame?

懵懂的女人 提交于 2019-12-06 09:27:32
dmitryhryppa

I got it to work! :)

First of all I used 2MGFX tool. Then I loaded the effect like this:

BinaryReader Reader = new BinaryReader(File.Open(@"Content\\myShader.mgfxo", FileMode.Open)); 
myShader = new Effect(GraphicsDevice, Reader.ReadBytes((int)Reader.BaseStream.Length)); 

Hope it will help someone else too! :)

Thanks!

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!