Simultaneous Localisation and Mapping for android

青春壹個敷衍的年華 提交于 2019-12-06 08:01:07

Those guys are quite good, the source is available under GPLv3 license (in user friendly form) and a friend of mine was able to run it on android in real-time (It was developed for MAVs and they state that it should reach 50FPS on current embedded computers).

https://github.com/uzh-rpg/rpg_svo

(Check out the video on the homepage as well)

orbslam is a open source slam system basing on sparsity method.

on pc orbslam can reach about 35 FPS,on smartphone it can‘t perform like on pc, so you can't move the phone too fast. That is because the feature extraction process of orbslam take so much time.

svo is a good choice as for speed, however, svo is only a visual odometry, it dosen't have a loop closing module, therefore when run for a long time, the drift may be large.

therefore, i recommend orbslam.

many people have migrate the code to android, you can search on github:https://github.com/search?q=orb-slam+android&ref=opensearch

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