How line can be represented using Boost Geometry?
I don't need finite segment, but I need infinite lines (maybe Segment or Linestring can be extended?)
As I understand I can use boost::geometry::intersects
, but I don't know how to define infinite line.
If you want to test whether an infinite line A
intersects a line segment B
, this can be done using boost::geometry::strategy::side::side_by_triangle
:
template <typename Point>
struct line
{
boost::geometry::model::segment<Point> segment;
};
template <typename Point>
bool intersects(line<Point> const& A, boost::geometry::model::segment<Point> const& B)
{
using side = boost::geometry::strategy::side::side_by_triangle<>;
auto const firstSide = side::apply(A.segment.first, A.segment.second, B.first);
auto const secondSide = side::apply(A.segment.first, A.segment.second, B.second);
return firstSide == 0 || secondSide == 0 || (firstSide < 0) != (secondSide < 0);
}
The line
type simply represents a line using a segment that is part of that line, but as a separate type so it can be distinguished from a segment by the type system, for the purposes of overloading.
It first queries on which side of A
the two endpoints (first
and second
) of B
lie. Then, if either of firstSide
or secondSide
are zero, this means the corresponding endpoint is touching A
, so intersects
is true. Otherwise, intersects
is true iff the endpoints are on opposite sides of A
.
来源:https://stackoverflow.com/questions/34133160/lines-intersection-using-boost-geometry