Drawing histogram of CGImage in Swift 3

拟墨画扇 提交于 2019-12-05 16:32:07

Cast to UnsafeMutablePointer<vImagePixelCount>?:

let alphaPtr = UnsafeMutablePointer<vImagePixelCount>(mutating: alpha) as UnsafeMutablePointer<vImagePixelCount>?

Complete, compiling example:

var inBuffer = vImage_Buffer() // set your buffer here

let alpha = [UInt](repeating: 0, count: 256)
let red = [UInt](repeating: 0, count: 256)
let green = [UInt](repeating: 0, count: 256)
let blue = [UInt](repeating: 0, count: 256)

let alphaPtr = UnsafeMutablePointer<vImagePixelCount>(mutating: alpha) as UnsafeMutablePointer<vImagePixelCount>?
let redPtr = UnsafeMutablePointer<vImagePixelCount>(mutating: red) as UnsafeMutablePointer<vImagePixelCount>?
let greenPtr = UnsafeMutablePointer<vImagePixelCount>(mutating: green) as UnsafeMutablePointer<vImagePixelCount>?
let bluePtr = UnsafeMutablePointer<vImagePixelCount>(mutating: blue) as UnsafeMutablePointer<vImagePixelCount>?

let rgba = [redPtr, greenPtr, bluePtr, alphaPtr]

let histogram = UnsafeMutablePointer<UnsafeMutablePointer<vImagePixelCount>?>(mutating: rgba)
let error = vImageHistogramCalculation_ARGB8888(&inBuffer, histogram, UInt32(kvImageNoFlags))

// alpha, red, green, blue are set now
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