运算符重载的示例:Vector结构
using System; namespace 运算符重载 { class Program { static void Main(string[] args) { // Console.WriteLine("Hello World!"); // Vector vec1,vec2,vec3; // vec1 = new Vector(3.0,3.0,1.0); // vec2 = new Vector(2.0,-4.0,-4.0); // vec3 = vec1 + vec2; // System.Console.WriteLine($"vec1 = {vec1}"); // System.Console.WriteLine($"vec2 = {vec2}"); // System.Console.WriteLine($"vec3 = {vec3}"); // double dou = 7; // Vector vec = new Vector(1.0,2.0,3.0); // Vector vec2 = dou * vec; // Vector vec3 = vec * dou; // System.Console.WriteLine($"{vec2}"); // System.Console.WriteLine($"{vec3}"); Vector vec1,vec2,vec3; vec1 = new Vector(1.0,1.5,2.0); vec2 = new Vector(0,0,-10); //vec3 = vec1 + vec2; vec3 = vec1 * 2; System.Console.WriteLine($"vec1 * vec2 = {vec1*vec3}"); } } //声明结构(运算符重载用于结构和类时,其工作方式时一样的。) struct Vector{ public double X{get;} public double Y{get;} public double Z{get;} public Vector(double x,double y,double z){ X = x; Y = y; Z = z; } public Vector(Vector vector){ X = vector.X; Y = vector.Y; Z = vector.Z; } public override string ToString()=>$"({X},{Y},{Z})"; //+ 的运算符重载 public static Vector operator + (Vector left,Vector right)=> new Vector(left.X + right.X,left.Y + right.Y,left.Z + right.Z); //* 的运算符重载 public static Vector operator *(double left,Vector right)=> new Vector(left*right.X,left*right.Y,left*right.Z); public static Vector operator *(Vector left,double right)=>right * left; //内积 public static double operator *(Vector left,Vector right)=>left.X*right.X+left.Y*right.Y+left.Z*right.Z; } }