Accessing Visual Studio macros from source code?

|▌冷眼眸甩不掉的悲伤 提交于 2019-12-05 14:36:22

问题


Visual Studio has macros like $(TargetDirectory), $(OutputPath) etc.
In my source code, I want to specify a relative path for the loading of a file from a folder a few levels below the TargetDirectory.
Currently I'm doing this: mLayer = mEngine->AddLayer("D:\\Projects\\abc.osg"); and I want it to be something like mLayer = mEngine->AddLayer(($TargetDirectory)+"..\\..\\abc.osg");

It's just a temporary requirement, so that I can give my code to a person for a small demo, and his TargetDirectory is differently aligned wrt my directories. Is there any way to make use of the Visual Studio macros in source code? (at least I know that System environment variables can be accessed)


回答1:


Go to Project Properties -> Configuration Properties -> C/C++ -> Preprocessor -> Preprocessor Definitions and add the following:

TARGET_DIRECTORY=LR"($(TargetDir))"

This defines a wide string literal named TARGET_DIRECTORY that contains the contents of the $(TargetDir) macro. The important thing here is that this creates a C++ raw string that does not treat backslashes as escape characters. Paths contain backslashes. Using a regular string literal would be incorrect and would even give you compiler errors in some cases.

Important!

If you use a macro that may contain a closing parenthesis followed by double quotation marks )" you must use an additional delimiter, that cannot occur in the macro value, for example:

TARGET_DIRECTORY=LR"|($(TargetDir))|"

In the case of windows file system paths this is not necessary because paths cannot contain double quotation marks.




回答2:


You cannot do this automatically, but you can pass specific MSBuild properties to the preprocessor:

<ItemDefinitionGroup>
  <ClCompile>
    <PreprocessorDefinitions>TARGET_DIRECTORY="$(TargetDirectory)"</PreprocessorDefinitions>
  </ClCompile>
</ItemDefinitionGroup>

This can be configured in the IDE by going to the Project Property Pages dialog, browsing to Configuration Properties -> C/C++ -> Preprocessor Definitions, and adding

TARGET_DIRECTORY="$(TargetDirectory)"

Note that your use of + for string literal concatenation is incorrect: string literals (and C Strings in general) cannot be concatenated using +. Rather, string literals can be concatenated simply by placing them adjacent to each other. For example,

TARGET_DIRECTORY "..\\..\\abc.osg"



回答3:


I'd suggest making these relative to the application's working directory, or something. Perhaps check out the GetCurrentDirectory function, at http://msdn.microsoft.com/en-us/library/aa364934%28v=vs.85%29.aspx.




回答4:


Not that I know of but I have an alternative.

Deploy your file as a post build step. In this step you can consume the $(OutDir) macro which represents your binaries drop folder. This should help you place this file at a relative position from your app and use that relative position within your code.

This will also be a lasting solution rather than something done temporarily.




回答5:


use TARGET_DIRECTORY=""$(TargetDir)"" instead of TARGET_DIRECTORY="$(TargetDir)" for string macro. (Note double quotes)

Worked for me in VS2005.



来源:https://stackoverflow.com/questions/14888402/accessing-visual-studio-macros-from-source-code

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