How do you convert from an Unboxed Vector to a JS TypedArray on GHCJS?

只愿长相守 提交于 2019-12-05 13:14:51

I was able to solve this up to marshalling to an Int32Array instead of an Uint32Array; probably someone who has actually known GHCJS for more than the one hour I've put into this will be able to expand on this so that you get your Uint32Array (or you can just make a hacked-up version of GHCJS.Buffer that supports a getUint32Array operation).

The idea is to get the ByteArray underlying the Vector representation, and then slice it so that only the relevant portion remains:

import Data.Vector.Unboxed as V
import Data.Word

import qualified Data.Vector.Unboxed.Base as B
import qualified Data.Vector.Primitive as P
import GHCJS.Types
import qualified GHCJS.Buffer as Buffer
import JavaScript.TypedArray (Int32Array)

-- TODO: generalize this to all types that support unboxed vectors...
toI32Array :: Vector Word32 -> Int32Array
toI32Array (B.V_Word32 (P.Vector offset len bs)) =
    js_slice offset (offset + len) $ Buffer.getInt32Array (Buffer.fromByteArray bs)


foreign import javascript unsafe "$3.slice($1, $2)" js_slice :: Int -> Int -> Int32Array -> Int32Array
-- should be
-- foreign import javascript unsafe "$3.slice($1, $2)" js_slice :: Int -> Int -> SomeTypedArray a m -> SomeTypedArray a m
-- but alas, JavaScript.TypedArray.Internal.Type is a hidden module

Here's some example code using it:

v :: Vector Word32
v = V.fromList [1, 2, 3]

foreign import javascript unsafe "console.debug($1);" js_debug :: JSVal -> IO ()

main = do
    let v' = toI32Array v
    js_debug $ jsval v'

If you look at the console in a browser, you can check that jsval v' does indeed have type Int32Array.

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