2019-2020-1 20175221 20175225 20175226 实验三 实时系统
实验要求
任务一
- 学习使用Linux命令wc(1)
- 基于Linux Socket程序设计实现wc(1)服务器(端口号是你学号的后6位)和客户端
- 客户端传一个文本文件给服务器
- 服务器返加文本文件中的单词数
- 上方提交代码
附件提交测试截图,至少要测试附件中的两个文件
任务二
- 使用多线程实现wc服务器并使用同步互斥机制保证计数正确
- 上方提交代码
- 下方提交测试
对比单线程版本的性能,并分析原因
实验步骤
任务一
- 先使用
man wc
了解wc命令的功能与用法 - 在了解了各参数的作用后,对 test1.txt 和 test2.txt 分别试验
wc
wc -w
功能 -
用socket编程实现
- 客户端
- 服务器端
- 实验代码
客户端
#include<netinet/in.h> // sockaddr_in #include<sys/types.h> // socket #include<sys/socket.h> // socket #include<stdio.h> // printf #include<stdlib.h> // exit #include<string.h> // bzero #define SERVER_PORT 175225 #define BUFFER_SIZE 1024 #define FILE_NAME_MAX_SIZE 512 #define BEGIN 1; int main() { struct sockaddr_in client_addr; bzero(&client_addr, sizeof(client_addr)); client_addr.sin_family = AF_INET; client_addr.sin_addr.s_addr = htons(INADDR_ANY); client_addr.sin_port = htons(0); int client_socket_fd = socket(AF_INET, SOCK_STREAM, 0); if(client_socket_fd < 0) { perror("Create Socket Failed:"); exit(1); } if(-1 == (bind(client_socket_fd, (struct sockaddr*)&client_addr, sizeof(client_addr)))) { perror("Client Bind Failed:"); exit(1); } struct sockaddr_in server_addr; bzero(&server_addr, sizeof(server_addr)); server_addr.sin_family = AF_INET; if(inet_pton(AF_INET, "127.0.0.1", &server_addr.sin_addr) == 0) { perror("Server IP Address Error:"); exit(1); } server_addr.sin_port = htons(SERVER_PORT); socklen_t server_addr_length = sizeof(server_addr); if(connect(client_socket_fd, (struct sockaddr*)&server_addr, server_addr_length) < 0) { perror("Can Not Connect To Server IP:"); exit(0); } char file_name[FILE_NAME_MAX_SIZE+1]; bzero(file_name, FILE_NAME_MAX_SIZE+1); printf("Please Input File Name On Client:\t"); scanf("%s", file_name); char buffer[BUFFER_SIZE]; bzero(buffer, BUFFER_SIZE); strncpy(buffer, file_name, strlen(file_name)>BUFFER_SIZE?BUFFER_SIZE:strlen(file_name)); if(send(client_socket_fd, buffer, BUFFER_SIZE, 0) < 0) { perror("Send File Name Failed:"); exit(1); } FILE *fp = fopen(file_name, "r"); if(NULL == fp) { printf("File:%s Not Found\n", file_name); } else { bzero(buffer, BUFFER_SIZE); int length = 0; while((length = fread(buffer, sizeof(char), BUFFER_SIZE, fp)) > 0) { if(send(client_socket_fd, buffer, length, 0) < 0) { printf("Send File:%s Failed./n", file_name); break; } bzero(buffer, BUFFER_SIZE); } fclose(fp); printf("File:%s Transfer Successful!\n", file_name); } char s[50]; scanf("%s",s); send(client_socket_fd,"OK",50,0); char recvdata[sizeof(int)+1]; recv(client_socket_fd,recvdata,sizeof(int),0); recvdata[sizeof(int)]='\0'; int words=atoi(recvdata); close(client_socket_fd); return 0; }
服务器端
#include<netinet/in.h> // sockaddr_in #include<sys/types.h> // socket #include<sys/socket.h> // socket #include<stdio.h> // printf #include<stdlib.h> // exit #include<string.h> // bzero #define SERVER_PORT 175225 #define LENGTH_OF_LISTEN_QUEUE 20 #define BUFFER_SIZE 1024 #define FILE_NAME_MAX_SIZE 512 #define BEGIN 1; int main(void) { struct sockaddr_in server_addr; bzero(&server_addr, sizeof(server_addr)); server_addr.sin_family = AF_INET; server_addr.sin_addr.s_addr = htons(INADDR_ANY); server_addr.sin_port = htons(SERVER_PORT); int server_socket_fd = socket(PF_INET, SOCK_STREAM, 0); if(server_socket_fd < 0) { perror("Create Socket Failed:"); exit(1); } int opt = 1; setsockopt(server_socket_fd, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)); if(-1 == (bind(server_socket_fd, (struct sockaddr*)&server_addr, sizeof(server_addr)))) { perror("Server Bind Failed:"); exit(1); } if(-1 == (listen(server_socket_fd, LENGTH_OF_LISTEN_QUEUE))) { perror("Server Listen Failed:"); exit(1); } while(1) { struct sockaddr_in client_addr; socklen_t client_addr_length = sizeof(client_addr); int new_server_socket_fd = accept(server_socket_fd, (struct sockaddr*)&client_addr, &client_addr_length); if(new_server_socket_fd < 0) { perror("Server Accept Failed:"); break; } char buffer[BUFFER_SIZE]; bzero(buffer, BUFFER_SIZE); if(recv(new_server_socket_fd, buffer, BUFFER_SIZE, 0) < 0) { perror("Server Recieve Data Failed:"); break; } char file_name[FILE_NAME_MAX_SIZE+1]; bzero(file_name, FILE_NAME_MAX_SIZE+1); strncpy(file_name, buffer, strlen(buffer)>FILE_NAME_MAX_SIZE?FILE_NAME_MAX_SIZE:strlen(buffer)); printf("%s\n", file_name); FILE *fp = fopen(file_name, "w"); if(NULL == fp) { printf("File:\t%s Can Not Open To Write\n", file_name); exit(1); } bzero(buffer, BUFFER_SIZE); int length = 0; while((length = recv(new_server_socket_fd, buffer, BUFFER_SIZE, 0)) > 0) { if(strcmp(buffer,"OK")==0) break; if(fwrite(buffer, sizeof(char), length, fp) < length) { printf("File:\t%s Write Failed\n", file_name); break; } bzero(buffer, BUFFER_SIZE); } printf("Receive File:\t%s From Client IP Successful!\n", file_name); fclose(fp); int words=0; char s[100]; FILE *fp2; if((fp2=fopen(file_name,"r"))==NULL){ printf("ERROR!\n"); exit(0); } while(fscanf(fp2,"%s",s)!=EOF) words++; fclose(fp2); printf("%d words.\n",words); char sendbuf[50]; sprintf(sendbuf,"%d",words); send(new_server_socket_fd,sendbuf,50,0); close(new_server_socket_fd); } close(server_socket_fd); return 0; }
任务二
- 先用man命令了解线程的创建
- 得知在多线程编译的过程中需要加上 -lpthread,因为pthread库不是Linux系统默认的库,连接时需要使用静态库libpthread.a,所以在线程函数在编译时,需要使用“-lpthread”链接库函数。
-
用socket编程实现多线程
- 实验代码
客户端
#include<netinet/in.h> // sockaddr_in #include<sys/types.h> // socket #include<sys/socket.h> // socket #include<stdio.h> // printf #include<stdlib.h> // exit #include<string.h> // bzero #define SERVER_PORT 175225 #define BUFFER_SIZE 1024 #define FILE_NAME_MAX_SIZE 512 int main() { // 声明并初始化一个客户端的socket地址结构 struct sockaddr_in client_addr; bzero(&client_addr, sizeof(client_addr)); client_addr.sin_family = AF_INET; client_addr.sin_addr.s_addr = htons(INADDR_ANY); client_addr.sin_port = htons(0); // 创建socket,若成功,返回socket描述符 int client_socket_fd = socket(AF_INET, SOCK_STREAM, 0); if(client_socket_fd < 0) { perror("Create Socket Failed:"); exit(1); } // 绑定客户端的socket和客户端的socket地址结构 非必需 if(-1 == (bind(client_socket_fd, (struct sockaddr*)&client_addr, sizeof(client_addr)))) { perror("Client Bind Failed:"); exit(1); } // 声明一个服务器端的socket地址结构,并用服务器那边的IP地址及端口对其进行初始化,用于后面的连接 struct sockaddr_in server_addr; bzero(&server_addr, sizeof(server_addr)); server_addr.sin_family = AF_INET; if(inet_pton(AF_INET, "127.0.0.1", &server_addr.sin_addr) == 0) { perror("Server IP Address Error:"); exit(1); } server_addr.sin_port = htons(SERVER_PORT); socklen_t server_addr_length = sizeof(server_addr); // 向服务器发起连接,连接成功后client_socket_fd代表了客户端和服务器的一个socket连接 if(connect(client_socket_fd, (struct sockaddr*)&server_addr, server_addr_length) < 0) { perror("Can Not Connect To Server IP:"); exit(0); } // 输入文件名,并放到缓冲区buffer中等待发送 char file_name[FILE_NAME_MAX_SIZE+1]; bzero(file_name, FILE_NAME_MAX_SIZE+1); printf("Please Input File Name On Client:\t"); scanf("%s", file_name); char buffer[BUFFER_SIZE]; bzero(buffer, BUFFER_SIZE); strncpy(buffer, file_name, strlen(file_name)>BUFFER_SIZE?BUFFER_SIZE:strlen(file_name)); // 向服务器发送buffer中的数据 if(send(client_socket_fd, buffer, BUFFER_SIZE, 0) < 0) { perror("Send File Name Failed:"); exit(1); } // 打开文件并读取文件数据 FILE *fp = fopen(file_name, "r"); if(NULL == fp) { printf("File:%s Not Found\n", file_name); } else { bzero(buffer, BUFFER_SIZE); int length = 0; // 每读取一段数据,便将其发送给服务器,循环直到文件读完为止 while((length = fread(buffer, sizeof(char), BUFFER_SIZE, fp)) > 0) { if(send(client_socket_fd, buffer, length, 0) < 0) { printf("Send File:%s Failed./n", file_name); break; } bzero(buffer, BUFFER_SIZE); } // 关闭文件 fclose(fp); printf("File:%s Transfer Successful!\n", file_name); } /*char recvbuf[50]; recv(client_socket_fd,recvbuf,50,0); printf("%d words.\n",atoi(recvbuf));*/ /*int words=0; recv(client_socket_fd,&words,sizeof(words),0); printf("%d words.\n",words);*/ int count=0; char s[100]; FILE *fp2; if((fp2=fopen(file_name,"r"))==NULL){ printf("ERROR!\n"); exit(0); } while(fscanf(fp2,"%s",s)!=EOF) count++; fclose(fp2); printf("%d words.\n",count); close(client_socket_fd); return 0; }
服务器端
#include<stdlib.h> #include<pthread.h> #include<sys/socket.h> #include<sys/types.h> //pthread_t , pthread_attr_t and so on. #include<stdio.h> #include<netinet/in.h> //structure sockaddr_in #include<arpa/inet.h> //Func : htonl; htons; ntohl; ntohs #include<assert.h> //Func :assert #include<string.h> //Func :memset #include<unistd.h> //Func :close,write,read #define SOCK_PORT 175225 #define BUFFER_LENGTH 1024 #define MAX_CONN_LIMIT 512 //MAX connection limit static void Data_handle(void * sock_fd); //Only can be seen in the file int main() { int sockfd_server; int sockfd; int fd_temp; struct sockaddr_in s_addr_in; struct sockaddr_in s_addr_client; int client_length; sockfd_server = socket(AF_INET,SOCK_STREAM,0); //ipv4,TCP assert(sockfd_server != -1); //before bind(), set the attr of structure sockaddr. memset(&s_addr_in,0,sizeof(s_addr_in)); s_addr_in.sin_family = AF_INET; s_addr_in.sin_addr.s_addr = htonl(INADDR_ANY); //trans addr from uint32_t host byte order to network byte order. s_addr_in.sin_port = htons(SOCK_PORT); //trans port from uint16_t host byte order to network byte order. fd_temp = bind(sockfd_server,(struct scokaddr *)(&s_addr_in),sizeof(s_addr_in)); if(fd_temp == -1) { fprintf(stderr,"bind error!\n"); exit(1); } fd_temp = listen(sockfd_server,MAX_CONN_LIMIT); if(fd_temp == -1) { fprintf(stderr,"listen error!\n"); exit(1); } while(1) { printf("waiting for new connection...\n"); pthread_t thread_id; client_length = sizeof(s_addr_client); //Block here. Until server accpets a new connection. sockfd = accept(sockfd_server,(struct sockaddr_*)(&s_addr_client),(socklen_t *)(&client_length)); if(sockfd == -1) { fprintf(stderr,"Accept error!\n"); continue; //ignore current socket ,continue while loop. } printf("A new connection occurs!\n"); if(pthread_create(&thread_id,NULL,(void *)(&Data_handle),(void *)(&sockfd)) == -1) { fprintf(stderr,"pthread_create error!\n"); break; //break while loop } } //Clear int ret = shutdown(sockfd_server,SHUT_WR); //shut down the all or part of a full-duplex connection. assert(ret != -1); printf("Server shuts down\n"); return 0; } static void Data_handle(void * sock_fd) { int fd = *((int *)sock_fd); int i_recvBytes; char data_recv[BUFFER_LENGTH]; const char * data_send = "Server has received your request!\n"; while(1) { printf("waiting for request...\n"); //Reset data. memset(data_recv,0,BUFFER_LENGTH); i_recvBytes = read(fd,data_recv,BUFFER_LENGTH); if(i_recvBytes == 0) { printf("Maybe the client has closed\n"); break; } if(i_recvBytes == -1) { fprintf(stderr,"read error!\n"); break; } if(strcmp(data_recv,"quit")==0) { printf("Quit command!\n"); break; //Break the while loop. } /*printf("read from client : %s\n",data_recv); if(write(fd,data_send,strlen(data_send)) == -1) { break; }*/ } //Clear printf("terminating current client_connection...\n"); close(fd); //close a file descriptor. pthread_exit(NULL); //terminate calling thread! }
对比单线程的版本的性能,分析原因:
- 单线程容易实现,但是一次只允许一个客户端连接。
- 多线程复杂,但是一次允许多个客户端,工作效率更高。
单线程保证单用户的安全性,多线程保证任务的高效性。
实验中的问题及解决过程
- 问题2:
- 问题2解决过程:
在编译服务端的时候,加上-lpthread来连接库函数即可
参考资料
Linux C TCPSocket 传输文件简单实例-多线程实现
Linux多线程 同步与互斥机制