Visual C++ Compiler Optimization Flags: Difference Between /O2 and /Ot

你。 提交于 2019-12-05 05:43:41

/O1 and /O2 bundle together a number of options aimed at a larger goal. So /O1 makes a number of code generation choices that favour size; /O2 does the same thing and favours speed.

/O1 includes /Os as well as other options. /O2 includes /Ot as well as other options. Some optimisations are enabled by both /O1 and /O2. And, depending on your program's paging behaviour, /O1 (size) can result in faster speed than /O2 if paging code comes to dominate your perf over instruction execution cost.

A good short summary of the impact of /O1 and /O2 in VC++ 2010 is here

http://msdn.microsoft.com/en-us/library/8f8h5cxt.aspx

and includes links for other versions of VC.

Martyn

See the /O1, /O2 (Minimize Size, Maximize Speed) article at MSDN.

It states that /O2 is equivalent to:

/Og /Oi /Ot /Oy /Ob2 /Gs /GF /Gy

So /O2 enables all the things that /Ot does, and some more. Same thing for /O1 vs. /Os, but for size this time.

No difference. /Ot is a part of the /O2 optimizations.

http://msdn.microsoft.com/en-us/library/f9534wye.aspx

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