问题
I am displaying a live camera in SurfaceView
using camera.startPreview();
. Any idea on how I can get live RGB readings from the camera?
Thanks
回答1:
I thought I could get the data converted from the SurfaceView
. But the best method to use is :
- Set the camera's orientation to 90 degrees.
- Set output format to NV21 (which is guranteed to be supported on all devices).
- Set to turn the Flash ON.
- Start preview in the
SurfaceView
.
List item
camera = Camera.open();
cameraParam = camera.getParameters();
cameraParam.setPreviewFormat(ImageFormat.NV21);
camera.setDisplayOrientation(90);
camera.setParameters(cameraParam);
cameraParam = camera.getParameters();
camera.setPreviewDisplay(surfaceHolder);
cameraParam.setFlashMode(Parameters.FLASH_MODE_TORCH);
camera.setParameters(cameraParam);
camera.startPreview();
Then, I call the setPreviewCallback
and onPreviewFrame
to get the incoming frame, and convert it to RGB pixel array. Which I can then get intensity of each color in the picture by averaging all pixels intensity by running myPixels array through a for
loop, and checking Color.red(myPixels[i])
for each desired color (inside the onPreviewFrame
).
camera.setPreviewCallback(new PreviewCallback() {
@Override
public void onPreviewFrame(byte[] data, Camera camera) {
int frameHeight = camera.getParameters().getPreviewSize().height;
int frameWidth = camera.getParameters().getPreviewSize().width;
// number of pixels//transforms NV21 pixel data into RGB pixels
int rgb[] = new int[frameWidth * frameHeight];
// convertion
int[] myPixels = decodeYUV420SP(rgb, data, frameWidth, frameHeight);
}
}
Where decodeYUV420SP
is found here.
I timed this operation to take about 200ms for each frame. Is there a faster way of doing it?
回答2:
You can do similar something like below
camera.takePicture(shutterCallback, rawCallback, jpegCallback);
jpegCallback = new PictureCallback() {
public void onPictureTaken(byte[] data, Camera camera) {
FileOutputStream outStream = null;
try {
Bitmap bitmap = BitmapFactory.decodeByteArray(data, offset, length);
int[] pix = new int[picw * pich];
bitmap.getPixels(pix, 0, picw, 0, 0, picw, pich);
int R, G, B,Y;
for (int y = 0; y < pich; y++){
for (int x = 0; x < picw; x++)
{
int index = y * picw + x;
int R = (pix[index] >> 16) & 0xff; //bitwise shifting
int G = (pix[index] >> 8) & 0xff;
int B = pix[index] & 0xff;
pix[index] = 0xff000000 | (R << 16) | (G << 8) | B;
}}
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
} finally {
}
}
};
here camera.takePicture(shutterCallback, rawCallback, jpegCallback);
method call on image capture time , so i think you need to do continually call this method while you camera is open .
回答3:
as requested here is a fast decoding using NDK ( less then 10 ms on fast device ):
first here is the native.h
#include <jni.h>
#ifndef native_H
#define native_H
extern "C" {
JNIEXPORT jbyteArray JNICALL Com_example_MainActivity_nativeSetIamgeFromCamera(JNIEnv* jenv, jobject obj,jbyteArray array,jint length,jint x,jint y);
};
#endif
native.cpp
#include <stdint.h>
#include <jni.h>
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <android/native_window.h>
#include <android/native_window_jni.h>
#include <sys/types.h>
#include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <time.h>
#include "native.h"
void Resize_and_decodyuv(unsigned char * data,int _width,int _height, unsigned char *out, int newWidth, int newHeight);
JNIEXPORT jbyteArray JNICALL Com_example_MainActivity_nativeSetIamgeFromCamera(JNIEnv* jenv, jobject obj,jbyteArray array,jint length,jint x,jint y)
{
//-----jbyteArray array contain the data from the camera passed by the java function
//-----length represent the size of jbyteArray in byte
//-----x,y respectively resolutionx and resolutiony of the image in jbyteArray array
unsigned char * buffImgCamera=(unsigned char *)malloc(length);
//----- copy the buffer from java array to c/c++ char * buffImgCamera
jenv->GetByteArrayRegion(array, 0, length, (jbyte*)buffImgCamera);
int width=400,height=600;//screen reso of the surface(400,800 is just an example)
unsigned char * buffOut=(unsigned char *)malloc(width*height*4);//prepare the result buffer where 4 represent R G B A(Alpha transparency channel).
//--- to gain time i decode and resize the image to fit the surface screen in one loop
Resize_and_decodyuv(buffImgCamera,x,y,buffOut,width,height);
//---copy the result to a jbytearray and return it to java function
jbyteArray result=env->NewByteArray(width*height*4);
env->SetByteArrayRegion( result, 0, width*height*4, buffOut);
return result;
}
void Resize_and_decodyuv(unsigned char * data,int _width,int _height, unsigned char *out, int newWidth, int newHeight)
{
int Colordeep=4;//RGBA; in the case of Qt Frame Work or Borland just put 3and the code should work;
float scaleWidth = (float)newWidth / (float)_width;
float scaleHeight = (float)newHeight / (float)_height;
for(int cy = 0; cy < newHeight; cy++)
{
for(int cx = 0; cx < newWidth; cx++)
{
int pixel = (cy * (newWidth *Colordeep)) + (cx*Colordeep);
int nearestMatch = ((((int)(cy / scaleHeight)) *_width) + (int)(cx /scaleWidth));
int cxa=cx/scaleWidth;
int cya=cy/scaleHeight; cya/=2;
int nearestMatch1 =(cya *_width) + (int)(cxa);
int y = ( data[nearestMatch]);
int v = data[data_uv+(nearestMatch1)];
int u = data[data_uv+(nearestMatch1)+1];
int r = (int) (1164 * (y - 16) + 1596 * (v - 128));
int g = (int) (1164 * (y - 16) - 813 * (v - 128) - 391 * (u - 128));
int b = (int) (1164 * (y - 16) + 2018 * (u - 128));
r/=1000;
g/=1000;
b/=1000;
r = r < 0 ? 0 : (r > 255 ? 255 : r);
g = g < 0 ? 0 : (g > 255 ? 255 : g);
b = b < 0 ? 0 : (b > 255 ? 255 : b);
out[pixel ] = r;
out[pixel +1 ] = g;
out[pixel + 2] = b;
if(Colordeep==4)out[pixel + 3] = 255;
}
}
}
java code
PreviewCallback previewCallback = new PreviewCallback () {
public void onPreviewFrame(byte[] data, Camera camera) {
//nativeSetIamgeFromCamera return a byte array
nativeSetIamgeFromCamera(data,data.length,camera.getParameters().getPreviewSize().width,camera.getParameters().getPreviewSize().height);
}
};
来源:https://stackoverflow.com/questions/15918180/get-rgb-from-a-surfaceview-displaying-live-camera