Animation rendering using Nodejs on backend server side

谁说我不能喝 提交于 2019-12-04 18:15:25

Since you do all your animations in the canvas, you can use node-canvas to do the same in Node.js. (You have to double check that create.js also work in Node.js, though. If not, find another library or write those routines yourself).

Spawn ffmpeg into it's own process accepting input through a pipe (ffmpeg -i - -f rawvideo -pix_fmt rgba etc. The pipe will probably be different according to which server environment you use). After each frame is drawn, extract the image array using canvas.getContext('2d').getImageData(0, 0, width, height).data and pipe the result to to ffmpeg.

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