问题
How to decode bitmaps from Asset directory in Android 7?
My App is running well on Android versions up to Marshmallow. With Android 7 it fails to load images from the Asset directory.
My Code:
private Bitmap getImage(String imagename) {
// Log.dd(logger, "AsyncImageLoader: " + ORDNER_IMAGES + imagename);
AssetManager asset = context.getAssets();
InputStream is = null;
try {
is = asset.open(ORDNER_IMAGES + imagename);
} catch (IOException e) {
// Log.de(logger, "image konnte nicht gelesen werden: " + ORDNER_IMAGES + imagename);
return null;
}
// First decode with inJustDecodeBounds=true to check dimensions
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeStream(is, null, options);
// Calculate inSampleSize
options.inSampleSize = calculateInSampleSize(options, PW, PH);
// Decode bitmap with inSampleSize set
options.inJustDecodeBounds = false;
// Lesen des Bitmaps in der optimierten Groesse
return BitmapFactory.decodeStream(is, null, options);
}
As a result (only Android 7) BitmapFactory.decodeStream
is null. It works correctly an older Android APIs.
In debug mode I see the following Message:
09-04 10:10:50.384 6274-6610/myapp D/skia: --- SkAndroidCodec::NewFromStream returned null
Can someone tell me the reason and how to correct the coding?
Edit: Meanwhile i found, that removing of the first BitmapFactory.decodeStream with inJustDecodeBounds=true leads to a successful BitmapFactory.decodeStream afterwards with inJustDecodeBounds=false. Don't know the reason and don't know how to substitute the measurement of bitmap size.
回答1:
I think we are in the same boat. My team stuck in this problem for a while like you.
It seems be a problem in BitmapFactory.cpp (https://android.googlesource.com/platform/frameworks/base.git/+/master/core/jni/android/graphics/BitmapFactory.cpp) Some code was added in Android 7.0 and made the problem occurred.
// Create the codec.
NinePatchPeeker peeker;
std::unique_ptr<SkAndroidCodec> codec(SkAndroidCodec::NewFromStream(streamDeleter.release(), &peeker));
if (!codec.get()) {
return nullObjectReturn("SkAndroidCodec::NewFromStream returned null");
}
And I found out the BitmapFactory.decodeStream
method didn't create the bitmap after we set inJustDecodeBounds=false
but when I try to create bitmap without bound decoding. It's works! The problem is about BitmapOptions in that InputStream doesn't updated when we called BitmapFactory.decodeStream
again.
So I reset that InputStream before decode again
private Bitmap getBitmapFromAssets(Context context, String fileName, int width, int height) {
AssetManager asset = context.getAssets();
InputStream is;
try {
is = asset.open(fileName);
} catch (IOException e) {
return null;
}
BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeStream(is, null, options);
try {
is.reset();
} catch (IOException e) {
return null;
}
options.inSampleSize = calculateInSampleSize(options, width, height);
options.inJustDecodeBounds = false;
return BitmapFactory.decodeStream(is, null, options);
}
public static int calculateInSampleSize(BitmapFactory.Options options, int reqWidth, int reqHeight) {
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int halfHeight = height / 2;
final int halfWidth = width / 2;
while ((halfHeight / inSampleSize) >= reqHeight
&& (halfWidth / inSampleSize) >= reqWidth) {
inSampleSize *= 2;
}
}
return inSampleSize;
}
It's looks like we have to reset InputStream every time before reuse it.
回答2:
I suspect the android default security config is not letting you download a file using protocol "http://" (no encryption).
Try finding an image or file with an "https://" protocol. See if that causes your file to load. Otherwise, set a Network Security Config that allows "http".
回答3:
In case this helps anyone, I was bumping up against a similar issue updating older code that had previously worked for resizing images. My issue was further up the stack where I was reading data from the image file. I made use of IOUtils.toByteArray(Reader)
, which has been deprecated. I switched to converting to a byte array directly from the URI and now it is working well. See the first two lines of resizeImage()
below for the example of that new method (The rest of the code allows me to resize the image.)
public static Bitmap resizeImage(Uri imageUri, int targetWidth, int targetHeight) {
// Convert the image to a byte array
java.net.URI tempUri = new URI(uri.toString());
byte[] imageData = IOUtils.toByteArray(tempUri);
// First decode with inJustDecodeBounds=true to check dimensions
BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeByteArray(imageData, 0, imageData.length, options);
// Calculate inSampleSize
options.inSampleSize = calculateInSampleSize(options, targetWidth, targetHeight);
// Decode bitmap with inSampleSize set
options.inJustDecodeBounds = false;
Bitmap reducedBitmap = BitmapFactory.decodeByteArray(imageData, 0, imageData.length, options);
Bitmap resizedBitmap = Bitmap.createScaledBitmap(reducedBitmap, targetWidth, targetHeight, false);
return resizedBitmap;
}
public static int calculateInSampleSize(BitmapFactory.Options options, int reqWidth, int reqHeight) {
// Raw height and width of image
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int halfHeight = height / 2;
final int halfWidth = width / 2;
// Calculate the largest inSampleSize value that is a
// power of 2 and keeps both height and width larger
// than the requested height and width.
while ((halfHeight / inSampleSize) > reqHeight
&& (halfWidth / inSampleSize) > reqWidth) {
inSampleSize *= 2;
}
}
return inSampleSize;
}
来源:https://stackoverflow.com/questions/39316069/bitmapfactory-decodestream-from-assets-returns-null-on-android-7