Flash Torch on Google Nexus 5

假装没事ソ 提交于 2019-12-04 11:09:05

Complete Edit:

Per your comments, I understand that you wish to use the Torch Flash Mode while using the Camera. This is possible, and below is some purely proof-of-concept code. Please note that it implements very minimal exception handling, and will need some adjustment to work as you need it to, but it will demonstrate the basics to get you started.

main.xml

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="fill_parent"
    android:layout_height="fill_parent"
    android:gravity="center"
    android:orientation="vertical" >

    <android.view.SurfaceView android:id="@+id/surfaceView"
        android:layout_width="match_parent"
        android:layout_height="0dp"
        android:layout_weight="1" />

    <LinearLayout
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:orientation="horizontal" >

        <Button
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_weight="1"
            android:onClick="initialize"
            android:text="Init" />

        <Button
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_weight="1"
            android:onClick="takePicture"
            android:text="Picture" />

        <Button
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_weight="1"
            android:onClick="release"
            android:text="Done" />

        <ToggleButton android:id="@+id/tgbToggle"
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_weight="1" />

    </LinearLayout>

</LinearLayout>

MainActivity.java

public class MainActivity extends Activity
{
    Camera camera;
    Parameters params;
    SurfaceView surfaceView;
    SurfaceHolder surfaceHolder;
    PictureCallback callBackJpeg;

    Button start, stop, capture;
    ToggleButton toggle;

    @Override
    public void onCreate(Bundle savedInstanceState)
    {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.main);

        toggle = (ToggleButton) findViewById(R.id.tgbToggle);
        toggle.setOnCheckedChangeListener(new CompoundButton.OnCheckedChangeListener() {
                @Override
                public void onCheckedChanged(CompoundButton button, boolean checked)
                {
                    toggleTorch(checked);
                }           
            }
        );

        surfaceView = (SurfaceView)findViewById(R.id.surfaceView);
        surfaceHolder = surfaceView.getHolder();
        surfaceHolder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS);

        callBackJpeg = new PictureCallback() {
            public void onPictureTaken(byte[] data, Camera camera)
            {
                FileOutputStream fos = null;
                String filename = String.format(Environment.getExternalStorageDirectory().toString() +
                                                "/%d.jpg", System.currentTimeMillis());
                try
                {
                    fos = new FileOutputStream(filename);
                    fos.write(data);
                    fos.close();

                    Toast.makeText(MainActivity.this, "Picture saved - " + filename, 0).show();
                }
                catch (FileNotFoundException e)
                {
                    e.printStackTrace();
                }
                catch (IOException e)
                {
                    e.printStackTrace();
                }
            }
        };
    }

    public void initialize(View v)
    {
        camera = Camera.open();
        params = camera.getParameters();
        try
        {
            camera.setPreviewDisplay(surfaceHolder);
        }
        catch (IOException e)
        {
            Toast.makeText(this, "Unable to set preview display.", 0).show();
            return;
        }       
        camera.startPreview();
    }

    public void takePicture(View v)
    {
        camera.takePicture(null, null, callBackJpeg);
    }

    public void release(View v)
    {
        camera.stopPreview();
        camera.release();
    }

    private void toggleTorch(boolean turnOn)
    {
        params.setFlashMode(turnOn ? Parameters.FLASH_MODE_TORCH : Parameters.FLASH_MODE_OFF);
        camera.setParameters(params);
        camera.startPreview();
    }
}

When the app starts, you will want to click Init to start the Camera preview. After this, you can turn the Torch on and off with the Toggle Button, and click Picture to take a picture that will be saved to the root of your External Storage Directory. You should click Done before exiting or minimizing the app.

Edit: Minimal

Add the following permissions to the manifest:

<uses-permission android:name="android.permission.CAMERA" />
<uses-permission android:name="android.permission.FLASHLIGHT" />

Add the following to your Activity:

Camera camera;
Parameters params;

@Override
public void onResume()
{
    super.onResume();
    camera = Camera.open();
    params = camera.getParameters();
    params.setFlashMode(Parameters.FLASH_MODE_TORCH);
    camera.setParameters(params);
    camera.startPreview();
}

@Override
public void onPause()
{
    super.onPause();
    camera.release();
}

I just fixed my flashlight code for Nexus 5, thought I'd share: https://github.com/EddyVerbruggen/Flashlight-PhoneGap-Plugin/issues/7

In a Cordova context, the easiest fix was setting setPreviewTexture(new SurfaceTexture(0)) on the Camera class.

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