I have managed to get OpenJPEG to compile in my iOS app, but I have no clue where to begin trying to convert a UIImage to a J2K file or J2K in memory buffer. Suggestions?
Apparently ImageIO can do this. You'll need to add image io framework to your project and then this code is working for me:
#import <ImageIO/ImageIO.h> // or @import ImageIO if modules enabled
#import <MobileCoreServices/MobileCoreServices.h>
// ...
// quality is 0-1 (0 = smallest file size, 1 = lossless quality)
+ (NSData*) convertToJPEG2000:(UIImage*)image withQuality:(float)quality
{
NSMutableData* d = [NSMutableData data];
CGImageDestinationRef destinationRef = CGImageDestinationCreateWithData((__bridge CFMutableDataRef)d, kUTTypeJPEG2000, 1, NULL);
CGImageDestinationSetProperties(destinationRef, NULL);
CGImageDestinationAddImage(destinationRef, image.CGImage, (__bridge CFDictionaryRef)@{ (NSString*)kCGImageDestinationLossyCompressionQuality: @(quality) });
if (!CGImageDestinationFinalize(destinationRef))
{
d = nil;
}
CFRelease(destinationRef);
return d;
}
来源:https://stackoverflow.com/questions/19749482/how-do-i-convert-uiimage-to-j2k-jpeg2000-in-ios