In the configurations from my iOS build, there is no option to disable bitcode. While in Xcode it is possible to set ENABLE_BITCODE=NO
I need this because my linked frameworks are not build with bitcode, and nowadays Apple does not allow half-bitcode-compiled apps anymore.
In your .csproj
for your iOS application, search for the PropertyGroup
for the release configuration that you need to turn off bit code for, i.e.:
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
Within that group, see if a MtouchEnableBitcode
already exists and edit it, otherwise add:
<MtouchEnableBitcode>false</MtouchEnableBitcode>
I am able to build the application with bitcode disabled by adding following lines to the iOS app project's .csproj file immediately before the closing </Project>
tag.
<Target Name="BeforeCodesign">
<Exec Command="$(_SdkDevPath)\Toolchains\XcodeDefault.xctoolchain\usr\bin\bitcode_strip %(_Frameworks.FullPath) -r -o %(_Frameworks.FullPath)" />
</Target>
My team and I have done what Vittal Pai and SushiHangover suggested but we faced another error:
Command "\Applications\Xcode.app\Contents\Developer\Toolchains\XcodeDefault.xctoolchain\usr/bin\bitcode_strip PathToOurFrameWorks -r -o PathToOurFrameWorks" ended with code 3
^ It's translated from French so please don't bite me too hard :)
The only way we made it work was by importing the project from our GitHub to a Mac with VS 2017 and then rebuilding it there.
The error is still present on the Windows version but it's gone on the Mac version.
来源:https://stackoverflow.com/questions/37683978/how-can-i-stop-xamarin-from-building-my-app-with-bitcode-enabled