How can I stop Xamarin from building my app with bitcode enabled?

|▌冷眼眸甩不掉的悲伤 提交于 2019-12-04 05:01:06

In your .csproj for your iOS application, search for the PropertyGroup for the release configuration that you need to turn off bit code for, i.e.:

<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">

Within that group, see if a MtouchEnableBitcode already exists and edit it, otherwise add:

<MtouchEnableBitcode>false</MtouchEnableBitcode>

I am able to build the application with bitcode disabled by adding following lines to the iOS app project's .csproj file immediately before the closing </Project> tag.

<Target Name="BeforeCodesign">
  <Exec Command="$(_SdkDevPath)\Toolchains\XcodeDefault.xctoolchain\usr\bin\bitcode_strip %(_Frameworks.FullPath) -r -o %(_Frameworks.FullPath)" />
</Target>
Ylios

My team and I have done what Vittal Pai and SushiHangover suggested but we faced another error:

Command "\Applications\Xcode.app\Contents\Developer\Toolchains\XcodeDefault.xctoolchain\usr/bin\bitcode_strip PathToOurFrameWorks -r -o PathToOurFrameWorks" ended with code 3

^ It's translated from French so please don't bite me too hard :)

The only way we made it work was by importing the project from our GitHub to a Mac with VS 2017 and then rebuilding it there.

The error is still present on the Windows version but it's gone on the Mac version.

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