How do play audio (playsound) in background of Python script?

三世轮回 提交于 2019-12-03 21:26:22

In windows:

Use winsound.SND_ASYNC to play them asynchronously

import winsound
winsound.PlaySound("filename", winsound.SND_ASYNC | winsound.SND_ALIAS )

To stop playing

winsound.PlaySound(None, winsound.SND_ASYNC)

In mac or other platforms: You can try this Pygame/SDL

pygame.mixer.init()
pygame.mixer.music.load("file.mp3")
pygame.mixer.music.play()

Well you could just use pygame.mixer.music.play(x)

#!/usr/bin/env python3
# Any problems contact me on instagram @vulnerabilties
import pygame

pygame.mixer.init()
pygame.mixer.music.load('filename.extention')
pygame.mixer.music.play(999)
# YOUR CODE HERE
χρηστος απατσιδης

Just change True to False (I use python 3.7.1)

import playsound
playsound.playsound('storm.mp3', False)
print ('...')

There is a library In pygame called mixer and you can add a mp3 file to the folder with the python script inside and put code like this inside:

from pygame import mixer
mixer.init()
mixer.music.load("mysong.mp3")
mixer.music.play()

I hope you found my answer helpful

oscar

Playsound has an option for running in the background -> additional argument to be set to 0:

playsound('xxxxx.mp3", **0**)
from pygame import mixer

mixer.music.init()
mixer.music.load("audio.mp3") # Paste The audio file location 
mixer.play() 
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