using renderOrder in three.js

醉酒当歌 提交于 2019-12-03 20:06:39
WestLangley

renderOrder does not make something appear "on top". It controls the order in which objects are rendered.

If you want your 2nd plane to be "on top", you can add

mesh.material.depthTest = false;

for the 2nd plane, for example.

fiddle: http://jsfiddle.net/sg02e5sm/2/

Alternatively, you can implement two render passes, as described in this SO answer.

three.js r.71

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