merge multiple audio buffer sources

China☆狼群 提交于 2019-12-03 17:15:07

Turns out it is possible: i had to sum the Float32Array

I'd connect the output of both sources to a ScriptProcessorNode and process them in real-time.

You can use an OfflineAudioContext and get the resulting buffer back. That would let you process + merge in faster than realtime.

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!