How can i test tilt efftect? - IPhone Simulator

允我心安 提交于 2019-12-03 12:00:23

Short answer: You can't, not directly. You have to use a real device.

Longer answer: You could subclass UIAccelerometer and do as you like. You could simulate input, or write a client and server pair that sends acceleration information from a real device to your app running in the simulator, or from your Macbook's accelerometer if you fancy waving your laptop around.

Try https://code.google.com/p/accelerometer-simulator/. It does the same thing as iSimulate -- it sends accelerometer events from the phone to your computer -- but it's free and open source.

There's an application in the AppStore called iSimulate which lets you feed an actual device's accelerometer inputs into the sim. You do need to have a device for testing.

ON a related note, you can also capture accelerometer data from safari running on your iphone/ipad See this demo http://www.webdigi.co.uk/blog/2012/using-an-ios-device-to-control-a-game-on-your-browser/

Just saw this when asking a similar question - you can actually set the interface orientation now in the new xcode, so even though you can't 'tilt' it directly, you can make it to where it only supports landscape - then it will load the landscape view in the emulator! :D

From: http://developer.apple.com/library/ios/#documentation/IDEs/Conceptual/iOS_Simulator_Guide/InteractingwiththeiOSSimulator/InteractingwiththeiOSSimulator.html

  1. Place the pointer where you want the rotation to occur.
  2. Hold down the Option key.
  3. Move the circles that represent finger touches to the start position.
  4. Move the center of the pinch target by holding down the Shift key, moving the circles to the desired center position, and releasing the Shift key.
  5. Hold down the mouse button, rotate the circles to the end position, and release the Option key.
易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!