Is it really necessary to create SQLite tables every time the application starts?

落爺英雄遲暮 提交于 2019-12-03 08:28:16

Actually SQLiteOpenHelper is responsible for your database creation, upgrade and many more. If you want to create tables programmatic then you have to write a create tables queries in the onCreate method of the SQLiteOpenHelper class.If you want to update your database after previously created database you can write the modified table's queries in the onUpgrade method only you will have to change the database version.

If you already created a database externally and if you want to use that database then you have to put that database in the assets folder and copy that file in the databases folder which is resides in the /data/data/packagename/databases folder.

here is the example for copy database from assets to databases folder

private static boolean copyDataBase(Context c) throws IOException {
    String DB_PATH = "/data/data/" + c.getPackageName() + "/databases/";
    AssetManager mg = c.getResources().getAssets();
    InputStream myInput = null;

    try {
        myInput = mg.open(DATABASE_NAME);

    } catch (IOException ex) {
        return false;
    }

    if (myInput != null) {
        String outFileName = DB_PATH + DATABASE_NAME;
        OutputStream myOutput = new FileOutputStream(outFileName);
        byte[] buffer = new byte[8000];
        int length;

        while ((length = myInput.read(buffer)) > 0) {
            myOutput.write(buffer, 0, length);
        }
        myOutput.flush();
        myOutput.close();
        myInput.close();

        Log.d(TAG, "Database is copied");
        return true;
    }
    return false;
}

Here is the method which check for the databases and its version for copy

public void copyDatabase() {

    try {
        SharedPreferences preferences = c.getSharedPreferences(c.getPackageName(), Context.MODE_PRIVATE);
        if (checkDataBase(c)) {
            if (preferences.getInt("dbversion", 0) != 0) {
                c.deleteDatabase(DatabaseHelper.DATABASE_NAME);
            }

        }
        getReadableDatabase();
        close();
        if (copyDataBase(c)) {
            Editor editor = preferences.edit();
            editor.putInt("dbversion", DatabaseHelper.DATABASE_VERSION);
            editor.commit();
        }
    } catch (Exception e) {
        e.printStackTrace();
    }
}

Here is the example which check whether the database is already exists or not?

public static boolean checkDataBase(Context c) {
    File f = new File("/data/data/" + c.getPackageName() + "/databases/"
            + DATABASE_NAME);
    if (!f.exists())
        return false;
    SQLiteDatabase checkDB = null;
    try {
        checkDB = SQLiteDatabase
                .openDatabase("/data/data/" + c.getPackageName()
                        + "/databases/" + DATABASE_NAME, null,
                        SQLiteDatabase.OPEN_READONLY);
        checkDB.close();
    } catch (SQLiteException e) {
        e.printStackTrace();
    }
    return checkDB != null ? true : false;
}
Anh Tuan

I think you are misunderstanding here. When an SQLiteOpenHelper object is constructed, it will check if the SQLite database is exists or not, if not, it will call its onCreate( ) method (where normally developers implement the create database SQL)

Update:
@Clay Shannon: I will explain the mechanism that Eclipse and Android project working. Let's say you use Eclipse to programming Android project. The new project will create a project folder in workspace (in your case it is C:\aXX3&Space\Android\workspace and the project folder is OnDemandAndAutomatic_Project). This folder will contains several sub-folders such as: src, bin, assets, res,... Each folder has its own role, and you are interested in assets folder, right? Assets folder is used to contain reference files (which can't or you don't want to put in res folder) such as: html file, sound file, images file, text file... When Eclipse builds the apk from project, these files also included in the apk. When you install the apk on Android device, the apk is copied into Android system folder, and also a folder to contain app data is created, as Dharmendra mentioned: /data/data/{packagename}/ (packagename such as com.google.app, etc, and this path is for your Android OS of your device, not for Windows).

Your case here is you want to use your already-exists database, so you need to implement a function which check if your database exists or not, if not copy your db into the database path /data/data/{packagename}/databases/, and call that function when your app start. And how to do it is already answered here How to copy existing database from one app to another. Also here is reference to access asset files, in case you don't know http://www.wiseandroid.com/post/2010/06/14/Android-Beginners-Intro-to-Resources-and-Assets.aspx

Hope now you can solve your problem. Note: your already-exist db must be a SQLite database, or the app will not recognize it even if you copy to the right path.

The SQLiteOpenHelper has its onCreate() called if the database does not exist. It has the onUpgrade() called if the database schema has changed and needs to be upgraded. So, the answer to your question is: no.

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!