Visual Studio is yelling at me about using itoa()
saying to use _itoa()
instead?
It looks to me like they are the same function. What gives?
A C run time library implementation is not supposed to introduce names that aren't in the standard unless they follow a certain naming convention (like starting with an underscore). The earlier versions of Microsoft's compiler didn't follow this rule particularly closely, but over time, Microsoft has been moving more toward making their implementation more standards compliant. So functions they used to supply that would intrude on the user's namespace they have been implementing using names that are reserved for compiler implementations and have been deprecating the old names.
If _CRT_NONSTDC_NO_WARNINGS
is defined, the MS compiler won't complain about the itoa()
function being deprecated. But it will still complain about it being unsafe (you have to define _CRT_SECURE_NO_WARNINGS
to quiet that warning). Or use the safer version of the function (_itoa_s()
) that provides the function with the destination buffer size
Both _itoa()
and itoa()
resolve to the exact same function in the library down to the same address - there is no difference except in the name.
The MSDN documentation for itoa()
says:
This POSIX function is deprecated beginning in Visual C++ 2005. Use the ISO C++ conformant
_itoa
or security-enhanced_itoa_s
instead.
itoa is not standard C.
"This function is not defined in ANSI-C and is not part of C++, but is supported by some compilers." - cplusplus.com
So MSVS is telling you to use the _itoa to tell you that it is not standard C++ and that you should mark it as such. I believe that it is there for backwards compatibility and that this notation is for readability and distinction.
itoa
is not standard, so you should use stringstream instead.
you'll need #include <sstream>
an example of it's use would be:
int i = 5;
std::stringstream ss;
ss << i;
std:: cout << ss.str();
In reply to the answer by Bruce:
itoa
is not standard, so you should use stringstream instead.you'll need
#include <sstream>
an example of it's use would be:
int i = 5;
std::stringstream ss;
ss << i;
std:: cout << ss.str();
You can also code your own itoa()
function instead
eg:
const char* itoa (int num)
{
if (num == 0)
{
return "0";
}
bool neg = false;
if (num < 0)
{
neg = true;
num = -num;
}
int digits = 0;
int tmp = num;
while (tmp > 0)
{
digits++;
tmp /= 10;
}
int digs[digits];
for (tmp = digits; num > 0; tmp--)
{
digs[tmp] = num % 10;
num /= 10;
}
string s = neg == true ? "-" : "";
for (tmp = 1; tmp <= digits; tmp++)
{
s += (char)(digs[tmp] + 48);
}
return s.c_str();
}
来源:https://stackoverflow.com/questions/1586749/what-is-the-difference-between-itoa-and-itoa