I would like to make a sound play when a button is pressed. Also, there is more than one sound. I am using Xcode 4.4.1 and Storyboard.
In the .h file
{
IBOutlet UIButton *playSound;
}
I thought it would be fun to write this type example so I wrote it. It demonstrates how to play different random sound when button is pressed:
-(IBAction)buttonPressedWithSound:(id)sender {
int randomSoundNumber = arc4random() % 4; //random number from 0 to 3
NSLog(@"random sound number = %i", randomSoundNumber);
NSString *effectTitle;
switch (randomSoundNumber) {
case 0:
effectTitle = @"sound1";
break;
case 1:
effectTitle = @"sound2";
break;
case 2:
effectTitle = @"sound3";
break;
case 3:
effectTitle = @"sound4";
break;
default:
break;
}
SystemSoundID soundID;
NSString *soundPath = [[NSBundle mainBundle] pathForResource:effectTitle ofType:@"caf"];
NSURL *soundUrl = [NSURL fileURLWithPath:soundPath];
AudioServicesCreateSystemSoundID ((CFURLRef)soundUrl, &soundID);
AudioServicesPlaySystemSound(soundID);
}
Explanation:
Add four sounds in Your project: sound1.caf, sound2.caf, sound3.caf and sound4.caf.
Import AudioToolbox framework to Your project. And include in .h
#import <AudioToolbox/AudioToolbox.h>
.Don't forget to connect Your button to buttonPressedWithSound via
IBAction
.
I have found this way, and it works for me
SystemSoundID soundID;
NSString *soundPath = [[NSBundle mainBundle] pathForResource:ClickSoundFile ofType:FileTypemp3];
NSURL *soundUrl = [NSURL fileURLWithPath:soundPath];
AudioServicesCreateSystemSoundID ((__bridge CFURLRef)soundUrl, &soundID);
AudioServicesPlaySystemSound(soundID);
*Note
ClickSoundFile : Sound file name FileTypemp3 : file type mp3
来源:https://stackoverflow.com/questions/11888059/how-can-i-add-sound-to-a-button-in-ios