Launch images show black, when using Asset Catalog

[亡魂溺海] 提交于 2019-12-02 20:35:37

Have you changed the setting for your project so that it points to the Asset Catalog as the source for your Launch Image?

Make sure that Launch Screen File is empty! Making it empty solved the issue in my case

  • delete your app from your device
  • cmd + shift +k in your Xcode. then build it into your Device

launching images, only will be visible on your device if you reinstall on your device

UPDATE:

There is a weird issue what I found. If you are using LaunchScreen.xib and you have images in it, you have to do the tasks above and TURN OFF your device... (seriously...). Every image will be updated in the next build.

The marked solution helped me figure out my problem:

I had added all the different sizes for the Launch Images, but during launch I would see a white background with black letters "(my app name)" in the center of the screen, with "copywrite (my name)" in small letters along the bottom.

I had specified the "Launch Images Source" to my Images.xcassets file, and added all the images for the correct sizes, but I did not notice that the "Launch Screen File" was still the default value of "LaunchScreen".

I made the "Launch Screen File" entry blank,and it started to use the Images.xcassets files correctly.

Thanks!

This was Xcode 6.1 running on the simulator, ios8.

Although this isn't the OPs issue in this case, this is for anyone was has multiple targets in their project: also make sure the asset catalog is included in all targets (if you're using a single catalog for all targets). In my case it had defaulted (or I had set it at some point in the past) to the first target, and thus my other targets had no launch screen. Strangely, they still had icons.

  • Make sure your images are accurate size according to Apple guidelines.
  • Make sure, You will select only one option , either launch screen file or Launch Image Source. You can find these two options in Project build settings -> General

My suggestion to you is to select Launch Image Source as Image.Assets. Create splash image assets there in Image.assests folder.

Reference image for right configuration:

I have same problem. Tried all the solution posted here. Still nothing. Black screen only. After trial and error here and there, I found the solution. Delete the "Launch screen interface file..." in your project's PLIST. Delete the entry.

Delete the ENTIRE LINE!!! Don't leave it there with empty value.

Hope this helps someone.

Jeroen Bouma

For anyone stumbling on this question as I did:

If your app is landscape only, it won't load the LaunchImage if portrait is not a "supported orientation". You should always have portrait selected, next to the landscape orientation(s) you want to support.

See also: This question

Make sure the image is not transparent. In my case it is transparent instead of white

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