问题
I am confused by the behavior of pointer arithmetics in C++. I have an array and I want to go N elements forward from the current one. Since in C++ pointer is memory address in BYTES, it seemed logical to me that the code would be newaddr = curaddr + N * sizeof(mytype)
. It produced errors though; later I found that with newaddr = curaddr + N
everything works correctly. Why so? Should it really be address + N instead of address + N * sizeof?
Part of my code where I noticed it (2D array with all memory allocated as one chunk):
// creating pointers to the beginning of each line
if((Content = (int **)malloc(_Height * sizeof(int *))) != NULL)
{
// allocating a single memory chunk for the whole array
if((Content[0] = (int *)malloc(_Width * _Height * sizeof(int))) != NULL)
{
// setting up line pointers' values
int * LineAddress = Content[0];
int Step = _Width * sizeof(int); // <-- this gives errors, just "_Width" is ok
for(int i=0; i<_Height; ++i)
{
Content[i] = LineAddress; // faster than
LineAddress += Step; // Content[i] = Content[0] + i * Step;
}
// everything went ok, setting Width and Height values now
Width = _Width;
Height = _Height;
// success
return 1;
}
else
{
// insufficient memory available
// need to delete line pointers
free(Content);
return 0;
}
}
else
{
// insufficient memory available
return 0;
}
回答1:
Your error in reasoning is right here: "Since in C++ pointer is memory address in BYTES, [...]".
A C/C++ pointer is not a memory address in bytes. Sure, it is represented by a memory address, but you have to differentiate between a pointer type and its representation. The operation "+" is defined for a type, not for its representation. Therefore, when it is called one the type int *
, it respects the semantics of this type. Therefore, + 1
on an int *
type will advance the pointer as much bytes as the underlying int
type representation uses.
You can of course cast your pointer like this: (int)myPointer
. Now you have a numeric type (instead of a pointer type), where + 1
will work as you would expect from a numeric type. Note that after this cast, the representation stays the same, but the type changes.
回答2:
A "pointer" points to a location.
When you "increment", you want to go to the next, adjacent location.
Q: "Next" and "adjacent" depend on the size of the object you're pointing to, don't they?
Q: When you don't use "sizeof()", everything works, correct? Why? What do you think the compiler is doing for you, "behind your back"?
Q: What do you think should happen if you add your own "sizeof()"?
ON TOP OF the "everything works" scenario?
回答3:
pointers point to addresses, so incrementing the pointer p by N will point to the Nth block of memory from p.
Now, if you were using addresses instead of pointers to addresses, then it would be appropriate to add N*sizeof(type).
来源:https://stackoverflow.com/questions/11037503/pointer-arithmetics-in-c-uses-sizeoftype-incremention-instead-of-byte-increm